mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-16 18:52:22 +00:00
[Character] Convert Delete/Load/Save of Character Leadership Abilities to Repositories (#3847)
# Notes - Converts `DeleteCharacterLeadershipAbilities`, `LoadCharacterLeadershipAbilities`, and `SaveCharacterLeadershipAbilities` to repositories. # Images ## Load ## Save ## Delete
This commit is contained in:
+32
-21
@@ -23,6 +23,7 @@
|
||||
#include "../common/repositories/character_languages_repository.h"
|
||||
#include "../common/repositories/criteria/content_filter_criteria.h"
|
||||
#include "../common/repositories/spawn2_disabled_repository.h"
|
||||
#include "../common/repositories/character_leadership_abilities_repository.h"
|
||||
|
||||
#include <ctime>
|
||||
#include <iostream>
|
||||
@@ -832,13 +833,20 @@ bool ZoneDatabase::LoadCharacterLanguages(uint32 character_id, PlayerProfile_Str
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ZoneDatabase::LoadCharacterLeadershipAA(uint32 character_id, PlayerProfile_Struct* pp){
|
||||
std::string query = StringFormat("SELECT slot, `rank` FROM character_leadership_abilities WHERE `id` = %u", character_id);
|
||||
auto results = database.QueryDatabase(query); uint32 slot = 0;
|
||||
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||
slot = Strings::ToInt(row[0]);
|
||||
pp->leader_abilities.ranks[slot] = Strings::ToInt(row[1]);
|
||||
bool ZoneDatabase::LoadCharacterLeadershipAbilities(uint32 character_id, PlayerProfile_Struct* pp)
|
||||
{
|
||||
const auto& l = CharacterLeadershipAbilitiesRepository::GetWhere(
|
||||
database,
|
||||
fmt::format(
|
||||
"`id` = {}",
|
||||
character_id
|
||||
)
|
||||
);
|
||||
|
||||
for (const auto& e : l) {
|
||||
pp->leader_abilities.ranks[e.slot] = e.rank;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1131,19 +1139,23 @@ bool ZoneDatabase::SaveCharacterPotionBelt(uint32 character_id, uint8 potion_id,
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ZoneDatabase::SaveCharacterLeadershipAA(uint32 character_id, PlayerProfile_Struct* pp){
|
||||
uint8 first_entry = 0; std::string query = "";
|
||||
for (int i = 0; i < MAX_LEADERSHIP_AA_ARRAY; i++){
|
||||
if (pp->leader_abilities.ranks[i] > 0){
|
||||
if (first_entry != 1){
|
||||
query = StringFormat("REPLACE INTO `character_leadership_abilities` (id, slot, `rank`) VALUES (%i, %u, %u)", character_id, i, pp->leader_abilities.ranks[i]);
|
||||
first_entry = 1;
|
||||
}
|
||||
query = query + StringFormat(", (%i, %u, %u)", character_id, i, pp->leader_abilities.ranks[i]);
|
||||
bool ZoneDatabase::SaveCharacterLeadershipAbilities(uint32 character_id, PlayerProfile_Struct* pp)
|
||||
{
|
||||
std::vector<CharacterLeadershipAbilitiesRepository::CharacterLeadershipAbilities> v;
|
||||
|
||||
auto e = CharacterLeadershipAbilitiesRepository::NewEntity();
|
||||
|
||||
for (int slot_id = 0; slot_id < MAX_LEADERSHIP_AA_ARRAY; slot_id++) {
|
||||
if (pp->leader_abilities.ranks[slot_id] > 0) {
|
||||
e.id = character_id;
|
||||
e.slot = slot_id;
|
||||
e.rank = pp->leader_abilities.ranks[slot_id];
|
||||
|
||||
v.emplace_back(e);
|
||||
}
|
||||
}
|
||||
auto results = QueryDatabase(query);
|
||||
return true;
|
||||
|
||||
return CharacterLeadershipAbilitiesRepository::ReplaceMany(*this, v);
|
||||
}
|
||||
|
||||
bool ZoneDatabase::SaveCharacterData(
|
||||
@@ -1546,10 +1558,9 @@ bool ZoneDatabase::DeleteCharacterBandolier(uint32 character_id, uint32 band_id)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ZoneDatabase::DeleteCharacterLeadershipAAs(uint32 character_id){
|
||||
std::string query = StringFormat("DELETE FROM `character_leadership_abilities` WHERE `id` = %u", character_id);
|
||||
QueryDatabase(query);
|
||||
return true;
|
||||
bool ZoneDatabase::DeleteCharacterLeadershipAbilities(uint32 character_id)
|
||||
{
|
||||
return CharacterLeadershipAbilitiesRepository::DeleteOne(*this, character_id);
|
||||
}
|
||||
|
||||
bool ZoneDatabase::DeleteCharacterAAs(uint32 character_id){
|
||||
|
||||
Reference in New Issue
Block a user