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Merge and compile fixes (non-bot, will do bots later)
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@@ -148,7 +148,7 @@ public:
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void setnexthpevent(int at);
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void setnextinchpevent(int at);
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void respawn(int npc_type, int grid);
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void set_proximity(float minx, float maxx, float miny, float maxy, float minz=-999999, float maxz=999999);
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void set_proximity(float minx, float maxx, float miny, float maxy, float minz=-999999, float maxz=999999, bool bSay = false);
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void clear_proximity();
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void enable_proximity_say();
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void disable_proximity_say();
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