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Merge and compile fixes (non-bot, will do bots later)
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+6
-1
@@ -244,6 +244,7 @@ public:
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void AddArea(int id, int type, float min_x, float max_x, float min_y, float max_y, float min_z, float max_z);
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void RemoveArea(int id);
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void ClearAreas();
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void ReloadMerchants();
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void ProcessProximitySay(const char *Message, Client *c, uint8 language = 0);
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void SendAATimer(uint32 charid,UseAA_Struct* uaa);
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Doors *FindDoor(uint8 door_id);
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@@ -365,7 +366,7 @@ public:
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//trap stuff
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Mob* GetTrapTrigger(Trap* trap);
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void SendAlarm(Trap* trap, Mob* currenttarget, uint8 kos);
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Trap* FindNearbyTrap(Mob* searcher, float max_dist);
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Trap* FindNearbyTrap(Mob* searcher, float max_dist, float &curdist, bool detected = false);
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void AddHealAggro(Mob* target, Mob* caster, uint16 hate);
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Mob* FindDefenseNPC(uint32 npcid);
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@@ -472,6 +473,10 @@ public:
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void RefreshClientXTargets(Client *c);
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void SendAlternateAdvancementStats();
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void GetTrapInfo(Client* client);
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bool IsTrapGroupSpawned(uint32 trap_id, uint8 group);
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void UpdateAllTraps(bool respawn, bool repopnow = false);
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void ClearTrapPointers();
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protected:
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friend class Zone;
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void Depop(bool StartSpawnTimer = false);
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