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[Cleanup] Remove SetGraveyard() from zone.cpp/zone.h (#3354)
# Notes - This is unused.
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@@ -2205,11 +2205,6 @@ bool Zone::HasGraveyard() {
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return Result;
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}
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void Zone::SetGraveyard(uint32 zoneid, const glm::vec4& graveyardPosition) {
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pgraveyard_zoneid = zoneid;
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m_graveyard = graveyardPosition;
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}
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void Zone::LoadZoneBlockedSpells()
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{
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if (!blocked_spells) {
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