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More numeric to constant conversions..should be most of them... Please report any inventory abnormalities.
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+10
-9
@@ -1427,9 +1427,10 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
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SendAppearancePacket(AT_Size, 6);
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}
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}
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for(int x = 0; x < 7; x++){
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for(int x = EmuConstants::MATERIAL_BEGIN; x <= EmuConstants::MATERIAL_TINT_END; x++)
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SendWearChange(x);
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}
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if(caster && (caster->spellbonuses.IllusionPersistence || caster->aabonuses.IllusionPersistence
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|| caster->itembonuses.IllusionPersistence))
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buffs[buffslot].persistant_buff = 1;
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@@ -1451,9 +1452,9 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
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caster->GetTarget()->GetTexture()
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);
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caster->SendAppearancePacket(AT_Size, caster->GetTarget()->GetSize());
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for(int x = 0; x < 7; x++){
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for(int x = EmuConstants::MATERIAL_BEGIN; x <= EmuConstants::MATERIAL_TINT_END; x++)
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caster->SendWearChange(x);
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}
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}
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}
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@@ -3724,7 +3725,7 @@ void Mob::BuffFadeBySlot(int slot, bool iRecalcBonuses)
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else{
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SendAppearancePacket(AT_Size, 6);
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}
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for(int x = 0; x < 7; x++){
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for(int x = EmuConstants::MATERIAL_BEGIN; x <= EmuConstants::MATERIAL_TINT_END; x++){
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SendWearChange(x);
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}
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break;
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@@ -5047,7 +5048,7 @@ int16 Client::GetSympatheticFocusEffect(focusType type, uint16 spell_id) {
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const Item_Struct* TempItem = 0;
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for(int x=0; x<=21; x++)
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for(int x = EmuConstants::EQUIPMENT_BEGIN; x <= EmuConstants::EQUIPMENT_END; x++)
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{
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if (SympatheticProcList.size() > MAX_SYMPATHETIC)
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continue;
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@@ -5070,7 +5071,7 @@ int16 Client::GetSympatheticFocusEffect(focusType type, uint16 spell_id) {
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}
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}
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for (int y = 0; y < EmuConstants::ITEM_COMMON_SIZE; ++y)
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for (int y = AUG_BEGIN; y < EmuConstants::ITEM_COMMON_SIZE; ++y)
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{
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if (SympatheticProcList.size() > MAX_SYMPATHETIC)
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continue;
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@@ -5192,7 +5193,7 @@ int16 Client::GetFocusEffect(focusType type, uint16 spell_id) {
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int16 focus_max_real = 0;
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//item focus
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for(int x=0; x<=21; x++)
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for(int x = EmuConstants::EQUIPMENT_BEGIN; x <= EmuConstants::EQUIPMENT_END; x++)
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{
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TempItem = nullptr;
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ItemInst* ins = GetInv().GetItem(x);
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@@ -5226,7 +5227,7 @@ int16 Client::GetFocusEffect(focusType type, uint16 spell_id) {
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}
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}
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for (int y = 0; y < EmuConstants::ITEM_COMMON_SIZE; ++y)
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for (int y = AUG_BEGIN; y < EmuConstants::ITEM_COMMON_SIZE; ++y)
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{
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ItemInst *aug = nullptr;
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aug = ins->GetAugment(y);
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