More numeric to constant conversions..should be most of them... Please report any inventory abnormalities.

This commit is contained in:
Uleat
2014-07-31 07:52:38 -04:00
parent e902373ce7
commit 8b14c21a24
41 changed files with 1402 additions and 1018 deletions
+4
View File
@@ -111,6 +111,10 @@ public:
uint32 GetEquipmentColor(uint8 material_slot) const;
inline int GetRezzExp() { return rezzexp; }
// these are a temporary work-around until corpse inventory is removed from the database blob
//static uint32 ServerToCorpseSlot(int16 server_slot); // encode
//static int16 CorpseToServerSlot(uint32 corpse_slot); // decode
protected:
std::list<uint32> MoveItemToCorpse(Client *client, ItemInst *item, int16 equipslot);