mirror of
https://github.com/EQEmu/Server.git
synced 2026-04-19 16:52:25 +00:00
Finished up player profile
This commit is contained in:
parent
49161a618f
commit
7f42add39b
@ -2128,24 +2128,22 @@ namespace TOB
|
||||
//PvPKill last_kill;
|
||||
/*
|
||||
char name[];
|
||||
u32 level;
|
||||
u32 unknown1; //not sure
|
||||
u32 unknown2; //not sure
|
||||
u32 unk;
|
||||
u32 race;
|
||||
u32 class;
|
||||
u32 zone;
|
||||
u32 time;
|
||||
u32 points;
|
||||
u32 level;
|
||||
*/
|
||||
out.WriteString(emu->PVPLastKill.Name);
|
||||
out.WriteUInt32(emu->PVPLastKill.Level);
|
||||
out.WriteUInt32(0);
|
||||
out.WriteUInt32(0);
|
||||
out.WriteUInt32(emu->PVPLastKill.Race);
|
||||
out.WriteUInt32(emu->PVPLastKill.Class);
|
||||
out.WriteUInt32(emu->PVPLastKill.Zone);
|
||||
out.WriteUInt32(emu->PVPLastKill.Time);
|
||||
out.WriteUInt32(emu->PVPLastKill.Points);
|
||||
out.WriteUInt32(emu->PVPLastKill.Level);
|
||||
|
||||
//PvPDeath last_death;
|
||||
/*
|
||||
@ -2179,24 +2177,22 @@ namespace TOB
|
||||
for (int i = 0; i < 50; ++i) {
|
||||
/*
|
||||
char name[];
|
||||
u32 level;
|
||||
u32 unknown1; //not sure
|
||||
u32 unknown2; //not sure
|
||||
u32 unknown1;
|
||||
u32 race;
|
||||
u32 class;
|
||||
u32 zone;
|
||||
u32 time;
|
||||
u32 points;
|
||||
u32 level;
|
||||
*/
|
||||
out.WriteString(emu->PVPRecentKills[i].Name);
|
||||
out.WriteUInt32(emu->PVPRecentKills[i].Level);
|
||||
out.WriteUInt32(0);
|
||||
out.WriteUInt32(0);
|
||||
out.WriteUInt32(emu->PVPRecentKills[i].Race);
|
||||
out.WriteUInt32(emu->PVPRecentKills[i].Class);
|
||||
out.WriteUInt32(emu->PVPRecentKills[i].Zone);
|
||||
out.WriteUInt32(emu->PVPRecentKills[i].Time);
|
||||
out.WriteUInt32(emu->PVPRecentKills[i].Points);
|
||||
out.WriteUInt32(emu->PVPRecentKills[i].Level);
|
||||
}
|
||||
|
||||
/*
|
||||
@ -2238,21 +2234,29 @@ namespace TOB
|
||||
|
||||
//AltCurrency alt_currency;
|
||||
/*
|
||||
u32 alt_currency_str_length;
|
||||
u32 unknown1;
|
||||
u64 alt_currency_str_length;
|
||||
char alt_currency_string[alt_currency_str_length];
|
||||
*/
|
||||
out.WriteUInt32(1);
|
||||
out.WriteUInt32(0);
|
||||
out.WriteUInt64(1);
|
||||
out.WriteUInt8(0x31);
|
||||
|
||||
//u32 completed_event_subcomponent_count;
|
||||
out.WriteUInt32(0);
|
||||
//AchivementSubComponentData completed_event_subcomponents[completed_event_subcomponent_count];
|
||||
// s32 component id
|
||||
// s32 requirement id
|
||||
// u32 requirement type
|
||||
// s32 count
|
||||
// u32 unk
|
||||
|
||||
//u32 inprogress_event_subcomponent_count;
|
||||
out.WriteUInt32(0);
|
||||
//AchivementSubComponentData inprogress_event_subcomponents[inprogress_event_subcomponent_count];
|
||||
// s32 component id
|
||||
// s32 requirement id
|
||||
// u32 requirement type
|
||||
// s32 count
|
||||
// u32 unk
|
||||
|
||||
/*
|
||||
u64 merc_aa_exp;
|
||||
@ -2278,10 +2282,18 @@ namespace TOB
|
||||
//alchemy_bonus_list_count
|
||||
out.WriteUInt32(0);
|
||||
//AlchemyBonusSkillData alchemy_bonus_list[alchemy_bonus_list_count];
|
||||
// s32 skill id
|
||||
// s32 bonus points
|
||||
|
||||
//u32 persona_count;
|
||||
out.WriteUInt32(0);
|
||||
//PersonaEquipmentSet persona_equipment_set[persona_count];
|
||||
// u32
|
||||
// u32 (length)
|
||||
// u32
|
||||
// u32
|
||||
// u32
|
||||
// (there is a way to set two more u32's here, but the client seems to not ever reach that code)
|
||||
|
||||
//u8 term;
|
||||
out.WriteUInt8(0);
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user