[Merchants] Add Merchant Data Bucket capability. (#2160)

* [Merchants] Add Merchant Data Bucket capability.
- Allows server operators to limit merchant items based on data bucket values and comparisons.
- Adds 3 columns, bucket_name, bucket_value, and bucket_comparison to merchantlist table.
- Bucket is checked based on GetBucketKey()-bucket_name.
- Buckets are mass loaded when using the merchant so it's not a database call per item, just a grouping of all their buckets from the start.
- This is a nearly year old pull request redone for master.
- bucket_comparison Values are as follows:
        - bucket_comparison 0: bucket_name == bucket_value
        - bucket_comparison 1: bucket_name != bucket_value
        - bucket_comparison 2: bucket_name >= bucket_value
        - bucket_comparison 3: bucket_name <= bucket_value
        - bucket_comparison 4: bucket_name > bucket_value
        - bucket_comparison 5: bucket_name < bucket_value
        - bucket_comparison 6: bucket_name is any of  pipe(|)-separated bucket_value
        - bucket_comparison 7: bucket_name is not any of  pipe(|)-separated bucket_value
        - bucket_comparison 8: bucket_name is between first and second value of pipe(|)-separated bucket_value
        - bucket_comparison 9: bucket_name is not between first and second value of pipe(|)-separated  bucket_value

* Revert query change.
This commit is contained in:
Kinglykrab
2022-05-09 21:36:51 -04:00
committed by GitHub
parent 6e0d101457
commit 763fc82379
9 changed files with 379 additions and 169 deletions
+59 -53
View File
@@ -605,26 +605,25 @@ void Zone::LoadTempMerchantData()
void Zone::LoadNewMerchantData(uint32 merchantid) {
std::list<MerchantList> merlist;
std::list<MerchantList> merchant_list;
std::string query = fmt::format(
auto query = fmt::format(
SQL(
SELECT
item,
slot,
faction_required,
level_required,
alt_currency_cost,
classes_required,
probability
FROM
merchantlist
WHERE
merchantid = {}
{}
ORDER BY
slot
),
item,
slot,
faction_required,
level_required,
alt_currency_cost,
classes_required,
probability,
bucket_name,
bucket_value,
bucket_comparison
FROM merchantlist
WHERE merchantid = {} {}
ORDER BY slot
),
merchantid,
ContentFilterCriteria::apply()
);
@@ -634,25 +633,28 @@ void Zone::LoadNewMerchantData(uint32 merchantid) {
return;
}
for (auto row = results.begin(); row != results.end(); ++row) {
for (auto row : results) {
MerchantList ml;
ml.id = merchantid;
ml.item = atoul(row[0]);
ml.slot = atoul(row[1]);
ml.faction_required = atoul(row[2]);
ml.level_required = atoul(row[3]);
ml.alt_currency_cost = atoul(row[4]);
ml.classes_required = atoul(row[5]);
ml.probability = atoul(row[6]);
merlist.push_back(ml);
ml.id = merchantid;
ml.item = std::stoul(row[0]);
ml.slot = std::stoul(row[1]);
ml.faction_required = static_cast<int16>(std::stoi(row[2]));
ml.level_required = static_cast<uint8>(std::stoul(row[3]));
ml.alt_currency_cost = static_cast<uint16>(std::stoul(row[4]));
ml.classes_required = std::stoul(row[5]);
ml.probability = static_cast<uint8>(std::stoul(row[6]));
ml.bucket_name = row[7];
ml.bucket_value = row[8];
ml.bucket_comparison = static_cast<uint8>(std::stoul(row[9]));
merchant_list.push_back(ml);
}
merchanttable[merchantid] = merlist;
merchanttable[merchantid] = merchant_list;
}
void Zone::GetMerchantDataForZoneLoad() {
LogInfo("Loading Merchant Lists");
std::string query = fmt::format(
auto query = fmt::format(
SQL (
SELECT
DISTINCT merchantlist.merchantid,
@@ -662,7 +664,10 @@ void Zone::GetMerchantDataForZoneLoad() {
merchantlist.level_required,
merchantlist.alt_currency_cost,
merchantlist.classes_required,
merchantlist.probability
merchantlist.probability,
merchantlist.bucket_name,
merchantlist.bucket_value,
merchantlist.bucket_comparison
FROM
merchantlist,
npc_types,
@@ -688,49 +693,50 @@ void Zone::GetMerchantDataForZoneLoad() {
std::map<uint32, std::list<MerchantList> >::iterator merchant_list;
uint32 npc_id = 0;
if (results.RowCount() == 0) {
if (!results.Success() || !results.RowCount()) {
LogDebug("No Merchant Data found for [{}]", GetShortName());
return;
}
for (auto row = results.begin(); row != results.end(); ++row) {
MerchantList merchant_list_entry{};
merchant_list_entry.id = atoul(row[0]);
if (npc_id != merchant_list_entry.id) {
merchant_list = merchanttable.find(merchant_list_entry.id);
for (auto row : results) {
MerchantList mle{};
mle.id = atoul(row[0]);
if (npc_id != mle.id) {
merchant_list = merchanttable.find(mle.id);
if (merchant_list == merchanttable.end()) {
std::list<MerchantList> empty;
merchanttable[merchant_list_entry.id] = empty;
merchant_list = merchanttable.find(merchant_list_entry.id);
merchanttable[mle.id] = empty;
merchant_list = merchanttable.find(mle.id);
}
npc_id = merchant_list_entry.id;
npc_id = mle.id;
}
auto iter = merchant_list->second.begin();
bool found = false;
while (iter != merchant_list->second.end()) {
if ((*iter).item == merchant_list_entry.id) {
for (const auto &m : merchant_list->second) {
if (m.item == mle.id) {
found = true;
break;
}
++iter;
}
if (found) {
continue;
}
mle.slot = std::stoul(row[0]);
mle.item = std::stoul(row[1]);
mle.faction_required = static_cast<int16>(std::stoi(row[2]));
mle.level_required = static_cast<uint8>(std::stoul(row[3]));
mle.alt_currency_cost = static_cast<uint16>(std::stoul(row[4]));
mle.classes_required = std::stoul(row[5]);
mle.probability = static_cast<uint8>(std::stoul(row[6]));
mle.bucket_name = row[7];
mle.bucket_value = row[8];
mle.bucket_comparison = static_cast<uint8>(std::stoul(row[9]));
merchant_list_entry.slot = atoul(row[1]);
merchant_list_entry.item = atoul(row[2]);
merchant_list_entry.faction_required = atoul(row[3]);
merchant_list_entry.level_required = atoul(row[4]);
merchant_list_entry.alt_currency_cost = atoul(row[5]);
merchant_list_entry.classes_required = atoul(row[6]);
merchant_list_entry.probability = atoul(row[7]);
merchant_list->second.push_back(merchant_list_entry);
merchant_list->second.push_back(mle);
}
}
void Zone::LoadMercTemplates(){