mirror of
https://github.com/EQEmu/Server.git
synced 2026-04-19 16:52:25 +00:00
Fix compilation error: change return false to return in void function
Co-authored-by: Valorith <76063792+Valorith@users.noreply.github.com>
This commit is contained in:
parent
57edda7535
commit
7129acc3b0
@ -4691,7 +4691,7 @@ void Mob::BuffFadeBySlot(int slot, bool iRecalcBonuses, bool suppress, uint32 su
|
||||
} else {
|
||||
// Reapply visual/state effects for non-client mobs (pets, NPCs, bots)
|
||||
if (!IsValidSpell(buffs[slot].spellid))
|
||||
return false;
|
||||
return;
|
||||
const auto& spell = spells[buffs[slot].spellid];
|
||||
for (int i = 0; i < EFFECT_COUNT; i++) {
|
||||
switch (spell.effect_id[i]) {
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user