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Unify scanning rules [skip ci]
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@@ -253,13 +253,12 @@ bool Client::Process() {
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/**
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* Scan close range mobs
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*
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* Used in aggro checks
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*/
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if (npc_close_scan_timer.Check()) {
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if (mob_close_scan_timer.Check()) {
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close_mobs.clear();
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float scan_range = (RuleI(Range, ClientNPCScan) * RuleI(Range, ClientNPCScan));
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float scan_range = RuleI(Range, MobCloseScanDistance) * RuleI(Range, MobCloseScanDistance);
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auto &mob_list = entity_list.GetMobList();
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for (auto itr : mob_list) {
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