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minor update
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+1
-1
@@ -572,7 +572,7 @@ typedef enum {
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#define SE_FleshToBone 207 // implemented
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#define SE_FleshToBone 207 // implemented
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//#define SE_PurgePoison 208 // not used
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//#define SE_PurgePoison 208 // not used
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#define SE_DispelBeneficial 209 // implemented
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#define SE_DispelBeneficial 209 // implemented
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#define SE_PetShield 210 // implmented, @ShieldAbility, allows pet to 'shield' owner for 50 pct of damage taken for a duration, base: 1 (Time multiplier 1=12 seconds, 2=24 ect), limit: mitigation on pet owner override (not on live), max: mitigation on pet overide (not on live)
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#define SE_PetShield 210 // implmented, @ShieldAbility, allows pet to 'shield' owner for 50 pct of damage taken for a duration, base: Time multiplier 1=12 seconds, 2=24 ect, limit: mitigation on pet owner override (not on live), max: mitigation on pet overide (not on live)
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#define SE_AEMelee 211 // implemented TO DO: Implement to allow NPC use (client only atm).
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#define SE_AEMelee 211 // implemented TO DO: Implement to allow NPC use (client only atm).
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#define SE_FrenziedDevastation 212 // implemented - increase spell criticals + all DD spells cast 2x mana.
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#define SE_FrenziedDevastation 212 // implemented - increase spell criticals + all DD spells cast 2x mana.
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#define SE_PetMaxHP 213 // implemented[AA] - increases the maximum hit points of your pet
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#define SE_PetMaxHP 213 // implemented[AA] - increases the maximum hit points of your pet
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@@ -6267,7 +6267,7 @@ XS(XS_Mob_ShieldAbility); /* prototype to pass -Wmissing-prototypes */
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XS(XS_Mob_ShieldAbility) {
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XS(XS_Mob_ShieldAbility) {
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dXSARGS;
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dXSARGS;
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if (items < 2 || items > 6)
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if (items < 2 || items > 6)
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Perl_croak(aTHX_ "Usage: Mob::ShieldAbility(THIS, uint32 target_id, int32 max_shielder_distance, int32 shield_duration [ms]"); // @categories Spells and Disciplines
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Perl_croak(aTHX_ "Usage: Mob::ShieldAbility(THIS, uint32 target_id, [int32 max_shielder_distance = 15], [int32 shield_duration = 12000], [int32 shield_target_mitigation= 50], [int32 shielder_mitigation = 50]"); // @categories Spells and Disciplines
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{
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{
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Mob *THIS;
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Mob *THIS;
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uint32 target_id = (uint32)SvUV(ST(1));
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uint32 target_id = (uint32)SvUV(ST(1));
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