From 66c7d772458929c057c4e6741742a7ced0a570ce Mon Sep 17 00:00:00 2001 From: KayenEQ Date: Tue, 10 Aug 2021 08:47:28 -0400 Subject: [PATCH] minor update --- common/spdat.h | 2 +- zone/perl_mob.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/common/spdat.h b/common/spdat.h index 6d37f248d..d54110e98 100644 --- a/common/spdat.h +++ b/common/spdat.h @@ -572,7 +572,7 @@ typedef enum { #define SE_FleshToBone 207 // implemented //#define SE_PurgePoison 208 // not used #define SE_DispelBeneficial 209 // implemented -#define SE_PetShield 210 // implmented, @ShieldAbility, allows pet to 'shield' owner for 50 pct of damage taken for a duration, base: 1 (Time multiplier 1=12 seconds, 2=24 ect), limit: mitigation on pet owner override (not on live), max: mitigation on pet overide (not on live) +#define SE_PetShield 210 // implmented, @ShieldAbility, allows pet to 'shield' owner for 50 pct of damage taken for a duration, base: Time multiplier 1=12 seconds, 2=24 ect, limit: mitigation on pet owner override (not on live), max: mitigation on pet overide (not on live) #define SE_AEMelee 211 // implemented TO DO: Implement to allow NPC use (client only atm). #define SE_FrenziedDevastation 212 // implemented - increase spell criticals + all DD spells cast 2x mana. #define SE_PetMaxHP 213 // implemented[AA] - increases the maximum hit points of your pet diff --git a/zone/perl_mob.cpp b/zone/perl_mob.cpp index 5ed7a30e1..be57dbe6e 100644 --- a/zone/perl_mob.cpp +++ b/zone/perl_mob.cpp @@ -6267,7 +6267,7 @@ XS(XS_Mob_ShieldAbility); /* prototype to pass -Wmissing-prototypes */ XS(XS_Mob_ShieldAbility) { dXSARGS; if (items < 2 || items > 6) - Perl_croak(aTHX_ "Usage: Mob::ShieldAbility(THIS, uint32 target_id, int32 max_shielder_distance, int32 shield_duration [ms]"); // @categories Spells and Disciplines + Perl_croak(aTHX_ "Usage: Mob::ShieldAbility(THIS, uint32 target_id, [int32 max_shielder_distance = 15], [int32 shield_duration = 12000], [int32 shield_target_mitigation= 50], [int32 shielder_mitigation = 50]"); // @categories Spells and Disciplines { Mob *THIS; uint32 target_id = (uint32)SvUV(ST(1));