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Fix incorrect array size on A/B/C/DStackers
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+4
-4
@@ -368,10 +368,10 @@ struct StatBonuses {
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bool NegateIfCombat; // Bool Drop buff if cast or melee
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bool NegateIfCombat; // Bool Drop buff if cast or melee
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int8 Screech; // -1 = Will be blocked if another Screech is +(1)
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int8 Screech; // -1 = Will be blocked if another Screech is +(1)
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int16 AlterNPCLevel; // amount of lvls +/-
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int16 AlterNPCLevel; // amount of lvls +/-
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int16 AStacker[1]; // For buff stack blocking 0=Exists 1=Effect_value
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int16 AStacker[2]; // For buff stack blocking 0=Exists 1=Effect_value
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int16 BStacker[1]; // For buff stack blocking 0=Exists 1=Effect_value
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int16 BStacker[2]; // For buff stack blocking 0=Exists 1=Effect_value
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int16 CStacker[1]; // For buff stack blocking 0=Exists 1=Effect_value
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int16 CStacker[2]; // For buff stack blocking 0=Exists 1=Effect_value
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int16 DStacker[1]; // For buff stack blocking 0=Exists 1=Effect_value
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int16 DStacker[2]; // For buff stack blocking 0=Exists 1=Effect_value
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bool BerserkSPA; // berserk effect
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bool BerserkSPA; // berserk effect
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int16 Metabolism; // Food/drink consumption rates.
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int16 Metabolism; // Food/drink consumption rates.
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bool Sanctuary; // Sanctuary effect, lowers place on hate list until cast on others.
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bool Sanctuary; // Sanctuary effect, lowers place on hate list until cast on others.
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