From 663dbf9fc27df55044227a784dd6708aa52a1619 Mon Sep 17 00:00:00 2001 From: "Michael Cook (mackal)" Date: Thu, 21 Aug 2014 17:56:32 -0400 Subject: [PATCH] Fix incorrect array size on A/B/C/DStackers --- zone/common.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/zone/common.h b/zone/common.h index 10ce05420..3cc1af1cf 100644 --- a/zone/common.h +++ b/zone/common.h @@ -368,10 +368,10 @@ struct StatBonuses { bool NegateIfCombat; // Bool Drop buff if cast or melee int8 Screech; // -1 = Will be blocked if another Screech is +(1) int16 AlterNPCLevel; // amount of lvls +/- - int16 AStacker[1]; // For buff stack blocking 0=Exists 1=Effect_value - int16 BStacker[1]; // For buff stack blocking 0=Exists 1=Effect_value - int16 CStacker[1]; // For buff stack blocking 0=Exists 1=Effect_value - int16 DStacker[1]; // For buff stack blocking 0=Exists 1=Effect_value + int16 AStacker[2]; // For buff stack blocking 0=Exists 1=Effect_value + int16 BStacker[2]; // For buff stack blocking 0=Exists 1=Effect_value + int16 CStacker[2]; // For buff stack blocking 0=Exists 1=Effect_value + int16 DStacker[2]; // For buff stack blocking 0=Exists 1=Effect_value bool BerserkSPA; // berserk effect int16 Metabolism; // Food/drink consumption rates. bool Sanctuary; // Sanctuary effect, lowers place on hate list until cast on others.