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Better the second time around...
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@@ -228,11 +228,7 @@ struct Texture_Struct
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// TextureProfile();
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//};
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struct CharSelectEquip
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{
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Texture_Struct Textures;
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Tint_Struct Color;
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};
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struct CharSelectEquip : Texture_Struct, Tint_Struct {};
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struct CharacterSelectEntry_Struct
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{
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