mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-16 22:58:34 +00:00
[Expeditions] Refactor expedition requests (#1301)
Move ExpeditionLockoutTimer to common This simplifies expedition request conflict checks and uses repository for the queries instead of processing the query result directly.
This commit is contained in:
@@ -31,6 +31,7 @@ SET(common_sources
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eq_stream_proxy.cpp
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eqtime.cpp
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event_sub.cpp
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expedition_lockout_timer.cpp
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extprofile.cpp
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faction.cpp
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file_util.cpp
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@@ -488,6 +489,7 @@ SET(common_headers
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eqtime.h
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errmsg.h
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event_sub.h
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expedition_lockout_timer.h
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extprofile.h
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faction.h
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file_util.h
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@@ -0,0 +1,101 @@
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/**
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* EQEmulator: Everquest Server Emulator
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* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY except by those people which sell it, which
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* are required to give you total support for your newly bought product;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#include "expedition_lockout_timer.h"
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#include "../common/string_util.h"
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#include "../common/rulesys.h"
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#include "../common/util/uuid.h"
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#include <fmt/format.h>
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const char* const DZ_REPLAY_TIMER_NAME = "Replay Timer"; // see December 14, 2016 patch notes
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ExpeditionLockoutTimer::ExpeditionLockoutTimer(
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std::string expedition_uuid, std::string expedition_name,
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std::string event_name, uint64_t expire_time, uint32_t duration
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) :
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m_expedition_uuid{std::move(expedition_uuid)},
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m_expedition_name{std::move(expedition_name)},
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m_event_name{std::move(event_name)},
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m_expire_time(std::chrono::system_clock::from_time_t(expire_time)),
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m_duration(duration)
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{
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if (m_event_name == DZ_REPLAY_TIMER_NAME)
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{
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m_is_replay_timer = true;
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}
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}
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ExpeditionLockoutTimer ExpeditionLockoutTimer::CreateLockout(
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const std::string& expedition_name, const std::string& event_name, uint32_t seconds, std::string uuid)
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{
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seconds = static_cast<uint32_t>(seconds * RuleR(Expedition, LockoutDurationMultiplier));
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if (uuid.empty())
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{
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uuid = EQ::Util::UUID::Generate().ToString();
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}
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ExpeditionLockoutTimer lockout{uuid, expedition_name, event_name, 0, seconds};
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lockout.Reset(); // sets expire time
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return lockout;
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}
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uint32_t ExpeditionLockoutTimer::GetSecondsRemaining() const
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{
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auto now = std::chrono::system_clock::now();
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if (m_expire_time > now)
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{
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auto remaining = m_expire_time - now;
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return static_cast<uint32_t>(std::chrono::duration_cast<std::chrono::seconds>(remaining).count());
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}
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return 0;
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}
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ExpeditionLockoutTimer::DaysHoursMinutes ExpeditionLockoutTimer::GetDaysHoursMinutesRemaining() const
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{
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auto seconds = GetSecondsRemaining();
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return ExpeditionLockoutTimer::DaysHoursMinutes{
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fmt::format_int(seconds / 86400).str(), // days
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fmt::format_int((seconds / 3600) % 24).str(), // hours
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fmt::format_int((seconds / 60) % 60).str() // minutes
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};
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}
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bool ExpeditionLockoutTimer::IsSameLockout(const ExpeditionLockoutTimer& compare_lockout) const
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{
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return compare_lockout.IsSameLockout(GetExpeditionName(), GetEventName());
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}
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bool ExpeditionLockoutTimer::IsSameLockout(
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const std::string& expedition_name, const std::string& event_name) const
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{
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return GetExpeditionName() == expedition_name && GetEventName() == event_name;
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}
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void ExpeditionLockoutTimer::AddLockoutTime(int seconds)
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{
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seconds = static_cast<uint32_t>(seconds * RuleR(Expedition, LockoutDurationMultiplier));
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auto new_duration = std::max(0, static_cast<int>(m_duration.count()) + seconds);
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auto start_time = m_expire_time - m_duration;
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m_duration = std::chrono::seconds(new_duration);
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m_expire_time = start_time + m_duration;
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}
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@@ -0,0 +1,76 @@
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/**
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* EQEmulator: Everquest Server Emulator
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* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY except by those people which sell it, which
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* are required to give you total support for your newly bought product;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#ifndef EXPEDITION_LOCKOUT_TIMER_H
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#define EXPEDITION_LOCKOUT_TIMER_H
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#include <chrono>
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#include <string>
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extern const char* const DZ_REPLAY_TIMER_NAME;
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class ExpeditionLockoutTimer
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{
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public:
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ExpeditionLockoutTimer() = default;
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ExpeditionLockoutTimer(
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std::string expedition_uuid, std::string expedition_name,
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std::string event_name, uint64_t expire_time, uint32_t duration);
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static ExpeditionLockoutTimer CreateLockout(
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const std::string& expedition_name, const std::string& event_name,
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uint32_t seconds, std::string uuid = {});
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struct DaysHoursMinutes
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{
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std::string days;
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std::string hours;
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std::string mins;
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};
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void AddLockoutTime(int seconds);
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uint32_t GetDuration() const { return static_cast<uint32_t>(m_duration.count()); }
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uint64_t GetExpireTime() const { return std::chrono::system_clock::to_time_t(m_expire_time); }
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uint64_t GetStartTime() const { return std::chrono::system_clock::to_time_t(m_expire_time - m_duration); }
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uint32_t GetSecondsRemaining() const;
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DaysHoursMinutes GetDaysHoursMinutesRemaining() const;
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const std::string& GetExpeditionName() const { return m_expedition_name; }
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const std::string& GetExpeditionUUID() const { return m_expedition_uuid; }
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const std::string& GetEventName() const { return m_event_name; }
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bool IsExpired() const { return GetSecondsRemaining() == 0; }
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bool IsFromExpedition(const std::string& uuid) const { return uuid == m_expedition_uuid; }
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bool IsReplayTimer() const { return m_is_replay_timer; }
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bool IsSameLockout(const ExpeditionLockoutTimer& compare_lockout) const;
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bool IsSameLockout(const std::string& expedition_name, const std::string& event_name) const;
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void Reset() { m_expire_time = std::chrono::system_clock::now() + m_duration; }
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void SetDuration(uint32_t seconds) { m_duration = std::chrono::seconds(seconds); }
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void SetExpireTime(uint64_t expire_time) { m_expire_time = std::chrono::system_clock::from_time_t(expire_time); }
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void SetUUID(const std::string& uuid) { m_expedition_uuid = uuid; }
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private:
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bool m_is_replay_timer = false;
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std::string m_expedition_uuid; // expedition received in
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std::string m_expedition_name;
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std::string m_event_name;
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std::chrono::seconds m_duration;
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std::chrono::time_point<std::chrono::system_clock> m_expire_time;
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};
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#endif
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@@ -81,7 +81,7 @@ public:
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entry.character_id = 0;
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entry.expedition_name = "";
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entry.event_name = "";
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entry.expire_time = current_timestamp();
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entry.expire_time = "";
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entry.duration = 0;
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entry.from_expedition_uuid = "";
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@@ -22,8 +22,10 @@
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#define EQEMU_CHARACTER_EXPEDITION_LOCKOUTS_REPOSITORY_H
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#include "../database.h"
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#include "../expedition_lockout_timer.h"
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#include "../string_util.h"
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#include "base/base_character_expedition_lockouts_repository.h"
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#include <unordered_map>
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class CharacterExpeditionLockoutsRepository: public BaseCharacterExpeditionLockoutsRepository {
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public:
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@@ -65,6 +67,78 @@ public:
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// Custom extended repository methods here
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struct CharacterExpeditionLockoutsTimeStamp {
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int id;
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int character_id;
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std::string expedition_name;
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std::string event_name;
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time_t expire_time;
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int duration;
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std::string from_expedition_uuid;
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};
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static ExpeditionLockoutTimer GetExpeditionLockoutTimerFromEntry(
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CharacterExpeditionLockoutsTimeStamp&& entry)
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{
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ExpeditionLockoutTimer lockout_timer{
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std::move(entry.from_expedition_uuid),
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std::move(entry.expedition_name),
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std::move(entry.event_name),
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static_cast<uint64_t>(entry.expire_time),
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static_cast<uint32_t>(entry.duration)
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};
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return lockout_timer;
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}
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static std::unordered_map<uint32_t, std::vector<ExpeditionLockoutTimer>> GetManyCharacterLockoutTimers(
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Database& db, const std::vector<uint32_t>& character_ids,
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const std::string& expedition_name, const std::string& ordered_event_name)
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{
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auto joined_character_ids = fmt::join(character_ids, ",");
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auto results = db.QueryDatabase(fmt::format(SQL(
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SELECT
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character_id,
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UNIX_TIMESTAMP(expire_time),
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duration,
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event_name,
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from_expedition_uuid
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FROM character_expedition_lockouts
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WHERE
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character_id IN ({})
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AND expire_time > NOW()
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AND expedition_name = '{}'
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ORDER BY
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FIELD(character_id, {}),
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FIELD(event_name, '{}') DESC
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),
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joined_character_ids,
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EscapeString(expedition_name),
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joined_character_ids,
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EscapeString(ordered_event_name)
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));
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std::unordered_map<uint32_t, std::vector<ExpeditionLockoutTimer>> lockouts;
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for (auto row = results.begin(); row != results.end(); ++row)
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{
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CharacterExpeditionLockoutsTimeStamp entry{};
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int col = 0;
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entry.character_id = std::strtoul(row[col++], nullptr, 10);
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entry.expire_time = std::strtoull(row[col++], nullptr, 10);
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entry.duration = std::strtoul(row[col++], nullptr, 10);
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entry.event_name = row[col++];
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entry.expedition_name = expedition_name;
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entry.from_expedition_uuid = row[col++];
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auto lockout = GetExpeditionLockoutTimerFromEntry(std::move(entry));
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lockouts[entry.character_id].emplace_back(std::move(lockout));
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}
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return lockouts;
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}
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};
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#endif //EQEMU_CHARACTER_EXPEDITION_LOCKOUTS_REPOSITORY_H
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@@ -65,6 +65,61 @@ public:
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// Custom extended repository methods here
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struct CharacterExpedition
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{
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uint32_t id;
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std::string name;
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uint32_t expedition_id;
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};
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static std::vector<CharacterExpedition> GetCharactersWithExpedition(
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Database& db, const std::vector<std::string>& character_names)
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{
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if (character_names.empty())
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{
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return {};
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}
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std::vector<CharacterExpedition> entries;
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auto joined_character_names = fmt::format("'{}'", fmt::join(character_names, "','"));
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auto results = db.QueryDatabase(fmt::format(SQL(
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SELECT
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character_data.id,
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character_data.name,
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MAX(expeditions.id)
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FROM character_data
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LEFT JOIN expedition_members
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ON character_data.id = expedition_members.character_id
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AND expedition_members.is_current_member = TRUE
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LEFT JOIN expeditions
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ON expedition_members.expedition_id = expeditions.id
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WHERE character_data.name IN ({})
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GROUP BY character_data.id
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ORDER BY FIELD(character_data.name, {})
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),
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joined_character_names,
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joined_character_names
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));
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if (results.Success())
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{
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entries.reserve(results.RowCount());
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for (auto row = results.begin(); row != results.end(); ++row)
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{
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CharacterExpedition entry{};
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entry.id = std::strtoul(row[0], nullptr, 10);
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entry.name = row[1];
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entry.expedition_id = row[2] ? std::strtoul(row[2], nullptr, 10) : 0;
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entries.emplace_back(std::move(entry));
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}
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}
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return entries;
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}
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};
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#endif //EQEMU_EXPEDITIONS_REPOSITORY_H
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Block a user