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Fix for bandolier 2H-weapon exploit
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@ -2721,6 +2721,8 @@ void Client::CreateBandolier(const EQApplicationPacket *app)
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const EQEmu::ItemBase *BaseItem = nullptr;
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const EQEmu::ItemBase *BaseItem = nullptr;
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int16 WeaponSlot = 0;
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int16 WeaponSlot = 0;
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database.DeleteCharacterBandolier(this->CharacterID(), bs->Number);
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for(int BandolierSlot = bandolierPrimary; BandolierSlot <= bandolierAmmo; BandolierSlot++) {
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for(int BandolierSlot = bandolierPrimary; BandolierSlot <= bandolierAmmo; BandolierSlot++) {
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WeaponSlot = BandolierSlotToWeaponSlot(BandolierSlot);
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WeaponSlot = BandolierSlotToWeaponSlot(BandolierSlot);
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InvItem = GetInv()[WeaponSlot];
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InvItem = GetInv()[WeaponSlot];
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