From 542dc167525f786e2f4c9a9e56ee6aeb64c44db2 Mon Sep 17 00:00:00 2001 From: Uleat Date: Thu, 2 Jun 2016 20:07:25 -0400 Subject: [PATCH] Fix for bandolier 2H-weapon exploit --- zone/inventory.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/zone/inventory.cpp b/zone/inventory.cpp index 8eacb8b62..d03cac310 100644 --- a/zone/inventory.cpp +++ b/zone/inventory.cpp @@ -2721,6 +2721,8 @@ void Client::CreateBandolier(const EQApplicationPacket *app) const EQEmu::ItemBase *BaseItem = nullptr; int16 WeaponSlot = 0; + database.DeleteCharacterBandolier(this->CharacterID(), bs->Number); + for(int BandolierSlot = bandolierPrimary; BandolierSlot <= bandolierAmmo; BandolierSlot++) { WeaponSlot = BandolierSlotToWeaponSlot(BandolierSlot); InvItem = GetInv()[WeaponSlot];