mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-16 22:58:34 +00:00
Fix SE_Destroy breaking respawns
This commit is contained in:
@@ -2038,7 +2038,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
|
||||
#endif
|
||||
if(IsNPC()) {
|
||||
if(GetLevel() <= 52)
|
||||
CastToNPC()->Depop();
|
||||
CastToNPC()->Depop(true);
|
||||
else
|
||||
Message(13, "Your target is too high level to be affected by this spell.");
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user