mirror of
https://github.com/EQEmu/Server.git
synced 2026-02-20 16:52:24 +00:00
Fix SE_Destroy breaking respawns
This commit is contained in:
parent
fddb6f67ab
commit
491cabfe8b
@ -2038,7 +2038,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
|
||||
#endif
|
||||
if(IsNPC()) {
|
||||
if(GetLevel() <= 52)
|
||||
CastToNPC()->Depop();
|
||||
CastToNPC()->Depop(true);
|
||||
else
|
||||
Message(13, "Your target is too high level to be affected by this spell.");
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user