Convert 'AA' debugging _log to logger.LogDebugType

This commit is contained in:
Akkadius
2015-01-12 22:57:04 -06:00
parent 509bd2d652
commit 44b6e9aa3f
2 changed files with 4 additions and 4 deletions
+1 -1
View File
@@ -1564,7 +1564,7 @@ void Bot::ApplyAABonuses(uint32 aaid, uint32 slots, StatBonuses* newbon)
if (effect == SE_Blank || (effect == SE_CHA && base1 == 0) || effect == SE_StackingCommand_Block || effect == SE_StackingCommand_Overwrite)
continue;
_log(AA__BONUSES, "Applying Effect %d from AA %u in slot %d (base1: %d, base2: %d) on %s", effect, aaid, slot, base1, base2, this->GetCleanName());
logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::AA, "Applying Effect %d from AA %u in slot %d (base1: %d, base2: %d) on %s", effect, aaid, slot, base1, base2, this->GetCleanName());
uint8 focus = IsFocusEffect(0, 0, true,effect);
if (focus)