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[Bots] Cleanup and remove preprocessors. (#2757)
* [Bots] Cleanup and remove preprocessors. - Removes every `#ifdef BOTS` we have and locks bots behind `Bots:AllowBots` rule. - Bot updates are now done by default similar to regular database updates. - Modify `CMakeLists.txt`, `.drone.yml`, and `BUILD.md` to match the removal of `EQEMU_ENABLE_BOTS`. * Cleanup - Add SQL for enabling bots for servers with bots. - Add message that tells players/operators bots are disabled. * Suggested changes. * Bot injection stuff * Change SQL to bot SQL. * Tweaks * Remove `is_bot` * Update version.h * Update main.cpp * Update database.cpp * Fix name availability crash * Remove bots from update script Co-authored-by: Akkadius <akkadius1@gmail.com>
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@@ -2,9 +2,7 @@
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#include "../../common/http/httplib.h"
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#include "../../common/content/world_content_service.h"
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#ifdef BOTS
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#include "../bot.h"
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#endif
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void command_gearup(Client *c, const Seperator *sep)
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{
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@@ -12,10 +10,8 @@ void command_gearup(Client *c, const Seperator *sep)
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if (
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c->GetTarget() &&
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(
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(c->GetTarget()->IsClient() && c->GetGM())
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#ifdef BOTS
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|| c->GetTarget()->IsBot()
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#endif
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(c->GetTarget()->IsClient() && c->GetGM()) ||
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c->GetTarget()->IsBot()
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)
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) {
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t = c->GetTarget();
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@@ -119,19 +115,15 @@ void command_gearup(Client *c, const Seperator *sep)
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bool has_item = false;
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if (t->IsClient()) {
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has_item = t->CastToClient()->GetInv().HasItem(item_id, 1, invWhereWorn) != INVALID_INDEX;
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#ifdef BOTS
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} else if (t->IsBot()) {
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has_item = t->CastToBot()->HasBotItem(item_id);
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#endif
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}
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bool can_wear_item = false;
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if (t->IsClient()) {
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can_wear_item = !t->CastToClient()->CheckLoreConflict(item) && !has_item;
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#ifdef BOTS
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} else if (t->IsBot()) {
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can_wear_item = !t->CastToBot()->CheckLoreConflict(item) && !has_item;
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#endif
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}
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if (!can_wear_item) {
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@@ -142,10 +134,8 @@ void command_gearup(Client *c, const Seperator *sep)
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can_wear_item &&
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t->CanClassEquipItem(item_id) &&
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(
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t->CanRaceEquipItem(item_id)
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#ifdef BOTS
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|| (t->IsBot() && !t->CanRaceEquipItem(item_id) && RuleB(Bots, AllowBotEquipAnyRaceGear))
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#endif
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t->CanRaceEquipItem(item_id) ||
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(t->IsBot() && !t->CanRaceEquipItem(item_id) && RuleB(Bots, AllowBotEquipAnyRaceGear))
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)
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) {
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equipped.insert(slot_id);
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@@ -156,10 +146,8 @@ void command_gearup(Client *c, const Seperator *sep)
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0, 0, 0, 0, 0, 0, 0, 0,
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slot_id
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);
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#ifdef BOTS
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} else if (t->IsBot()) {
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t->CastToBot()->AddBotItem(slot_id, item_id);
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#endif
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}
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items_equipped++;
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@@ -13,7 +13,7 @@ void command_level(Client *c, const Seperator *sep)
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c->Message(Chat::White, "You must have a target to use this command.");
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return;
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}
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auto level = static_cast<uint8>(std::stoul(sep->arg[1]));
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auto max_level = static_cast<uint8>(RuleI(Character, MaxLevel));
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@@ -41,11 +41,8 @@ void command_level(Client *c, const Seperator *sep)
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if (target->IsClient()) {
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target->CastToClient()->SendLevelAppearance();
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#ifdef BOTS
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if (RuleB(Bots, BotLevelsWithOwner)) {
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if (RuleB(Bots, Enabled) && RuleB(Bots, BotLevelsWithOwner)) {
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Bot::LevelBotWithClient(target->CastToClient(), level, true);
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}
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#endif
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}
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}
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}
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@@ -53,12 +53,10 @@ void command_zone(Client *c, const Seperator *sep)
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return;
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}
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#ifdef BOTS
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// This block is necessary to clean up any bot objects owned by a Client
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if (zone_id != c->GetZoneID()) {
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if (RuleB(Bots, Enabled) && zone_id != c->GetZoneID()) {
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Bot::ProcessClientZoneChange(c);
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}
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#endif
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// fetch zone data
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auto zd = GetZoneVersionWithFallback(zone_id, 0);
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