No "sigs". [skip ci]

This commit is contained in:
JJ
2015-02-23 19:57:47 -05:00
parent d601a70546
commit 318a664b09
23 changed files with 57 additions and 57 deletions
+1 -1
View File
@@ -756,7 +756,7 @@ void EntityList::AESpell(Mob *caster, Mob *center, uint16 spell_id, bool affect_
} else { // check to stop casting beneficial ae buffs (to wit: bard songs) on enemies...
// This does not check faction for beneficial AE buffs..only agro and attackable.
// I've tested for spells that I can find without problem, but a faction-based
// check may still be needed. Any changes here should also reflect in BardAEPulse() -U
// check may still be needed. Any changes here should also reflect in BardAEPulse()
if (caster->IsAttackAllowed(curmob, true))
continue;
if (caster->CheckAggro(curmob))