No "sigs". [skip ci]

This commit is contained in:
JJ
2015-02-23 19:57:47 -05:00
parent d601a70546
commit 318a664b09
23 changed files with 57 additions and 57 deletions
+2 -2
View File
@@ -4132,7 +4132,7 @@ void Bot::Spawn(Client* botCharacterOwner, std::string* errorMessage) {
this->SendPosition();
// there is something askew with spawn struct appearance fields...
// I re-enabled this until I can sort it out -U
// I re-enabled this until I can sort it out
uint32 itemID = 0;
uint8 materialFromSlot = 0xFF;
for(int i = EmuConstants::EQUIPMENT_BEGIN; i <= EmuConstants::EQUIPMENT_END; ++i) {
@@ -10823,7 +10823,7 @@ void Bot::ProcessBotInspectionRequest(Bot* inspectedBot, Client* client) {
// Modded to display power source items (will only show up on SoF+ client inspect windows though.)
// I don't think bots are currently coded to use them..but, you'll have to use '#bot inventory list'
// to see them on a Titanium client when/if they are activated. -U
// to see them on a Titanium client when/if they are activated.
for(int16 L = EmuConstants::EQUIPMENT_BEGIN; L <= MainWaist; L++) {
inst = inspectedBot->GetBotItem(L);