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No "sigs". [skip ci]
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+2
-2
@@ -4132,7 +4132,7 @@ void Bot::Spawn(Client* botCharacterOwner, std::string* errorMessage) {
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this->SendPosition();
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// there is something askew with spawn struct appearance fields...
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// I re-enabled this until I can sort it out -U
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// I re-enabled this until I can sort it out
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uint32 itemID = 0;
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uint8 materialFromSlot = 0xFF;
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for(int i = EmuConstants::EQUIPMENT_BEGIN; i <= EmuConstants::EQUIPMENT_END; ++i) {
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@@ -10823,7 +10823,7 @@ void Bot::ProcessBotInspectionRequest(Bot* inspectedBot, Client* client) {
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// Modded to display power source items (will only show up on SoF+ client inspect windows though.)
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// I don't think bots are currently coded to use them..but, you'll have to use '#bot inventory list'
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// to see them on a Titanium client when/if they are activated. -U
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// to see them on a Titanium client when/if they are activated.
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for(int16 L = EmuConstants::EQUIPMENT_BEGIN; L <= MainWaist; L++) {
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inst = inspectedBot->GetBotItem(L);
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