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[Commands] Cleanup #reloadworld and #repop Command. (#2127)
* [Commands] Cleanup #reloadworld Command. - Cleanup messages and logic. * [Commands] Cleanup #reloadworld and #repop Command. - Cleanup messages and logic. - Add #reloadworld 2 option to forcefully repop all mobs globally as well as reset quest timers and reload quests. - Remove delay argument from #repop as it isn't used for anything. * Typos.
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@@ -3133,7 +3133,7 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
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{
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auto* reload_world = (ReloadWorld_Struct*)pack->pBuffer;
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if (zone) {
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zone->ReloadWorld(reload_world->Option);
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zone->ReloadWorld(reload_world->global_repop);
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}
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break;
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}
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