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Fix: Move brace to next line for case statement consistency
Co-authored-by: Valorith <76063792+Valorith@users.noreply.github.com>
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@ -4724,7 +4724,8 @@ void Mob::BuffFadeBySlot(int slot, bool iRecalcBonuses, bool suppress, uint32 su
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case SpellEffect::RangedProc:
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case SpellEffect::RangedProc:
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AddRangedProc(GetProcID(buffs[slot].spellid, i), 100 + spell.limit_value[i], buffs[slot].spellid, GetSpellProcLimitTimer(buffs[slot].spellid, ProcType::RANGED_PROC));
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AddRangedProc(GetProcID(buffs[slot].spellid, i), 100 + spell.limit_value[i], buffs[slot].spellid, GetSpellProcLimitTimer(buffs[slot].spellid, ProcType::RANGED_PROC));
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break;
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break;
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case SpellEffect::Levitate: {
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case SpellEffect::Levitate:
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{
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// Restore levitate visual effects after suppression expires
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// Restore levitate visual effects after suppression expires
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if (!zone->CanLevitate()) {
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if (!zone->CanLevitate()) {
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SendAppearancePacket(AppearanceType::FlyMode, 0);
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SendAppearancePacket(AppearanceType::FlyMode, 0);
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