diff --git a/zone/spell_effects.cpp b/zone/spell_effects.cpp index ecd89388b..f53751431 100644 --- a/zone/spell_effects.cpp +++ b/zone/spell_effects.cpp @@ -4724,7 +4724,8 @@ void Mob::BuffFadeBySlot(int slot, bool iRecalcBonuses, bool suppress, uint32 su case SpellEffect::RangedProc: AddRangedProc(GetProcID(buffs[slot].spellid, i), 100 + spell.limit_value[i], buffs[slot].spellid, GetSpellProcLimitTimer(buffs[slot].spellid, ProcType::RANGED_PROC)); break; - case SpellEffect::Levitate: { + case SpellEffect::Levitate: + { // Restore levitate visual effects after suppression expires if (!zone->CanLevitate()) { SendAppearancePacket(AppearanceType::FlyMode, 0);