Merge branch 'master' into lua

This commit is contained in:
KimLS
2013-05-11 20:35:49 -07:00
16 changed files with 115 additions and 21 deletions
+1 -1
View File
@@ -74,7 +74,7 @@ Mutex::Mutex() {
#else
pthread_mutexattr_t attr;
pthread_mutexattr_init(&attr);
#if defined(__CYGWIN__) || defined(__APPLE__)
#if defined(__CYGWIN__) || defined(__APPLE__) || defined(FREEBSD)
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
#else
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE_NP);
+3
View File
@@ -29,6 +29,9 @@
#include <stdio.h>
#endif
#include "eqemu_exception.h"
#ifdef FREEBSD
#include <sys/stat.h>
#endif
namespace EQEmu {
+2 -2
View File
@@ -1859,7 +1859,7 @@ ENCODE(OP_ZoneSpawns)
}
float SpawnSize = emu->size;
if(!((emu->NPC == 0) || (emu->race <=12) || (emu->race == 128) || (emu ->race == 130) || (emu->race == 330) || (emu->race == 522)))
if(!((emu->NPC == 0) || (emu->race <=12) || (emu->race == 128) || (emu->race == 130) || (emu->race == 330) || (emu->race == 522)))
{
PacketSize += 60;
@@ -1985,7 +1985,7 @@ ENCODE(OP_ZoneSpawns)
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // unknown18
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // unknown19
if((emu->NPC == 0) || (emu->race <=12) || (emu->race == 128) || (emu ->race == 130) || (emu->race == 330) || (emu->race == 522))
if((emu->NPC == 0) || (emu->race <=12) || (emu->race == 128) || (emu->race == 130) || (emu->race == 330) || (emu->race == 522))
{
for(k = 0; k < 9; ++k)
{
+3 -3
View File
@@ -1003,7 +1003,7 @@ ENCODE(OP_ZoneSpawns) {
}
float SpawnSize = emu->size;
if(!((emu->NPC == 0) || (emu->race <=12) || (emu->race == 128) || (emu ->race == 130) || (emu->race == 330) || (emu->race == 522)))
if(!((emu->NPC == 0) || (emu->race <=12) || (emu->race == 128) || (emu->race == 130) || (emu->race == 330) || (emu->race == 522)))
{
PacketSize -= (sizeof(structs::EquipStruct) * 9);
@@ -1200,7 +1200,7 @@ ENCODE(OP_ZoneSpawns) {
Buffer += sizeof(structs::Spawn_Struct_Position);
if((emu->NPC == 0) || (emu->race <=12) || (emu->race == 128) || (emu ->race == 130) || (emu->race == 330) || (emu->race == 522))
if((emu->NPC == 0) || (emu->race <=12) || (emu->race == 128) || (emu->race == 130) || (emu->race == 330) || (emu->race == 522))
{
for(k = 0; k < 9; ++k)
{
@@ -1225,7 +1225,7 @@ ENCODE(OP_ZoneSpawns) {
}
if((emu->NPC == 0) || (emu->race <=12) || (emu->race == 128) || (emu ->race == 130) || (emu->race == 330) || (emu->race == 522))
if((emu->NPC == 0) || (emu->race <=12) || (emu->race == 128) || (emu->race == 130) || (emu->race == 330) || (emu->race == 522))
{
structs::EquipStruct *Equipment = (structs::EquipStruct *)Buffer;
+3 -3
View File
@@ -1015,7 +1015,7 @@ ENCODE(OP_ZoneSpawns) {
}
float SpawnSize = emu->size;
if(!((emu->NPC == 0) || (emu->race <=12) || (emu->race == 128) || (emu ->race == 130) || (emu->race == 330) || (emu->race == 522)))
if(!((emu->NPC == 0) || (emu->race <=12) || (emu->race == 128) || (emu->race == 130) || (emu->race == 330) || (emu->race == 522)))
{
PacketSize -= (sizeof(structs::EquipStruct) * 9);
@@ -1212,7 +1212,7 @@ ENCODE(OP_ZoneSpawns) {
Buffer += sizeof(structs::Spawn_Struct_Position);
if((emu->NPC == 0) || (emu->race <=12) || (emu->race == 128) || (emu ->race == 130) || (emu->race == 330) || (emu->race == 522))
if((emu->NPC == 0) || (emu->race <=12) || (emu->race == 128) || (emu->race == 130) || (emu->race == 330) || (emu->race == 522))
{
for(k = 0; k < 9; ++k)
{
@@ -1237,7 +1237,7 @@ ENCODE(OP_ZoneSpawns) {
}
if((emu->NPC == 0) || (emu->race <=12) || (emu->race == 128) || (emu ->race == 130) || (emu->race == 330) || (emu->race == 522))
if((emu->NPC == 0) || (emu->race <=12) || (emu->race == 128) || (emu->race == 130) || (emu->race == 330) || (emu->race == 522))
{
structs::EquipStruct *Equipment = (structs::EquipStruct *)Buffer;