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(RoF+) Implemented the 6th Augment Slot for Items.
Player Corpses now saved attuned settings for Items. Renamed IsInstNoDrop() and SetInstNoDrop() to IsAttuned() and SetAttuned() respectively.
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@@ -1249,7 +1249,7 @@ namespace Client62
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//merchant_slot, //instance ID, bullshit for now
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// The 'Merchant Slot' needs to be some unique id for bazaar to work properly
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(merchant_slot == 0) ? inst->GetSerialNumber() : merchant_slot,
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inst->IsInstNoDrop() ? 1 : 0, //not sure where this field is
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inst->IsAttuned() ? 1 : 0, //not sure where this field is
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(stackable ? ((inst->GetItem()->ItemType == ItemTypePotion) ? charges : 0) : charges),
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0
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);
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