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masterentity.h header order cleanup
hate_list.cpp & .h header cleanup and forward declare
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@ -16,19 +16,22 @@
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "../common/debug.h"
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#include <assert.h>
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#include <stdlib.h>
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#include <math.h>
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#include <list>
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#include "masterentity.h"
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#include "client.h"
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#include "entity.h"
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#include "groups.h"
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#include "mob.h"
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#include "raids.h"
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#include "../common/rulesys.h"
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#include "../common/misc_functions.h"
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#include "hate_list.h"
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#include "quest_parser_collection.h"
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#include "zone.h"
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#include "water_map.h"
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#include <stdlib.h>
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#include <list>
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extern Zone *zone;
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HateList::HateList()
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@ -19,6 +19,12 @@
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#ifndef HATELIST_H
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#define HATELIST_H
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class Client;
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class Group;
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class Mob;
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class Raid;
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struct ExtraAttackOptions;
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struct tHateEntry
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{
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Mob *ent;
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@ -1,17 +1,17 @@
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//Trumpcard: EntityLists are composed of multiple list types. This is the
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//master that includes all types. When entity.h is required, many of these are as well.
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#include "entity.h"
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#include "groups.h"
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#include "raids.h"
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#include "beacon.h"
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#include "client.h"
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#include "object.h"
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#include "corpse.h"
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#include "doors.h"
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#include "mob.h"
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#include "trap.h"
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#include "beacon.h"
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#include "entity.h"
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#include "groups.h"
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#include "horse.h"
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#include "mob.h"
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#include "object.h"
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#include "raids.h"
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#include "trap.h"
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#ifdef BOTS
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#include "bot.h"
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