From 12eb838ee92d2db9adadefa66dea62b101e203bb Mon Sep 17 00:00:00 2001 From: Alex King <89047260+Kinglykrab@users.noreply.github.com> Date: Sat, 22 Mar 2025 12:57:22 -0400 Subject: [PATCH] [Bug Fix] Fix Scripted Spawns from spawning before Variables are loaded. --- zone/zone_save_state.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/zone/zone_save_state.cpp b/zone/zone_save_state.cpp index 67676af5b..65d20f104 100644 --- a/zone/zone_save_state.cpp +++ b/zone/zone_save_state.cpp @@ -418,7 +418,7 @@ bool Zone::LoadZoneState( auto spawn_states = ZoneStateSpawnsRepository::GetWhere( database, fmt::format( - "zone_id = {} AND instance_id = {} ORDER BY spawn2_id", + "zone_id = {} AND instance_id = {} ORDER BY is_zone DESC, spawn2_id ASC", zoneid, zone->GetInstanceID() )