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Clean up variable declarations in main.cpp
Removed unused variable declarations in main.cpp
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@ -91,29 +91,14 @@
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#include "../common/repositories/character_parcels_repository.h"
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#include "../common/repositories/character_parcels_repository.h"
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#include "../common/ip_util.h"
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#include "../common/ip_util.h"
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SkillCaps skill_caps;
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ZoneStore zone_store;
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ClientList client_list;
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GroupLFPList LFPGroupList;
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GroupLFPList LFPGroupList;
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ZSList zoneserver_list;
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LoginServerList loginserverlist;
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UCSConnection UCSLink;
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QueryServConnection QSLink;
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LauncherList launcher_list;
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LauncherList launcher_list;
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AdventureManager adventure_manager;
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WorldEventScheduler event_scheduler;
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SharedTaskManager shared_task_manager;
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EQ::Random emu_random;
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volatile bool RunLoops = true;
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volatile bool RunLoops = true;
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uint32 numclients = 0;
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uint32 numclients = 0;
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uint32 numzones = 0;
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uint32 numzones = 0;
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const WorldConfig *Config;
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const WorldConfig *Config;
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EQEmuLogSys LogSys;
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EQEmuLogSys LogSys;
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WorldContentService content_service;
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WebInterfaceList web_interface;
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PathManager path;
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PathManager path;
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PlayerEventLogs player_event_logs;
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EvolvingItemsManager evolving_items_manager;
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void CatchSignal(int sig_num);
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void CatchSignal(int sig_num);
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