Clean up variable declarations in main.cpp

Removed unused variable declarations in main.cpp
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m0th 2025-10-08 14:17:26 -04:00 committed by GitHub
parent b3e6a81fa9
commit 0c3d3f4320
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@ -91,29 +91,14 @@
#include "../common/repositories/character_parcels_repository.h"
#include "../common/ip_util.h"
SkillCaps skill_caps;
ZoneStore zone_store;
ClientList client_list;
GroupLFPList LFPGroupList;
ZSList zoneserver_list;
LoginServerList loginserverlist;
UCSConnection UCSLink;
QueryServConnection QSLink;
LauncherList launcher_list;
AdventureManager adventure_manager;
WorldEventScheduler event_scheduler;
SharedTaskManager shared_task_manager;
EQ::Random emu_random;
volatile bool RunLoops = true;
uint32 numclients = 0;
uint32 numzones = 0;
const WorldConfig *Config;
EQEmuLogSys LogSys;
WorldContentService content_service;
WebInterfaceList web_interface;
PathManager path;
PlayerEventLogs player_event_logs;
EvolvingItemsManager evolving_items_manager;
void CatchSignal(int sig_num);