From 0c3d3f43204b16bd470e88323c79e96900d21f70 Mon Sep 17 00:00:00 2001 From: m0th <43860202+m0th-omens@users.noreply.github.com> Date: Wed, 8 Oct 2025 14:17:26 -0400 Subject: [PATCH] Clean up variable declarations in main.cpp Removed unused variable declarations in main.cpp --- world/main.cpp | 15 --------------- 1 file changed, 15 deletions(-) diff --git a/world/main.cpp b/world/main.cpp index bdb5c67ba..ddf976622 100644 --- a/world/main.cpp +++ b/world/main.cpp @@ -91,29 +91,14 @@ #include "../common/repositories/character_parcels_repository.h" #include "../common/ip_util.h" -SkillCaps skill_caps; -ZoneStore zone_store; -ClientList client_list; GroupLFPList LFPGroupList; -ZSList zoneserver_list; -LoginServerList loginserverlist; -UCSConnection UCSLink; -QueryServConnection QSLink; LauncherList launcher_list; -AdventureManager adventure_manager; -WorldEventScheduler event_scheduler; -SharedTaskManager shared_task_manager; -EQ::Random emu_random; volatile bool RunLoops = true; uint32 numclients = 0; uint32 numzones = 0; const WorldConfig *Config; EQEmuLogSys LogSys; -WorldContentService content_service; -WebInterfaceList web_interface; PathManager path; -PlayerEventLogs player_event_logs; -EvolvingItemsManager evolving_items_manager; void CatchSignal(int sig_num);