rewind_x, rewind_y,rewind_z replaced with m_RewindLocation of type xyz_location

This commit is contained in:
Arthur Ice
2014-11-26 00:56:07 -08:00
parent cab1f986f1
commit 09f75c09b8
4 changed files with 11 additions and 21 deletions
+2 -4
View File
@@ -1056,7 +1056,6 @@ protected:
uint8 pRunAnimSpeed;
bool m_is_running;
Timer attack_timer;
Timer attack_dw_timer;
Timer ranged_timer;
@@ -1091,9 +1090,8 @@ protected:
uint8 projectile_increment[MAX_SPELL_PROJECTILE];
float projectile_x[MAX_SPELL_PROJECTILE], projectile_y[MAX_SPELL_PROJECTILE], projectile_z[MAX_SPELL_PROJECTILE];
float rewind_x;
float rewind_y;
float rewind_z;
xyz_location m_RewindLocation;
Timer rewind_timer;
// Currently 3 max nimbus particle effects at a time