Updated npc_types (markdown)

Paul Coene
2018-09-24 14:55:05 -04:00
parent 7037e5c2fe
commit f635a47b3e
+1 -1
@@ -85,7 +85,7 @@ Accuracy|mediumint(9)|NO| |0|
Avoidance|mediumint(9) unsigned|NO| |0| Avoidance|mediumint(9) unsigned|NO| |0|
slow\_mitigation|smallint(4)|NO| |0| slow\_mitigation|smallint(4)|NO| |0|
version|smallint(5) unsigned|NO| |0| version|smallint(5) unsigned|NO| |0|
maxlevel|tinyint(3)|NO| |0| maxlevel|tinyint(3)|NO| |0| The max level of the NPC. This makes the mob capable of spawning between levels 'level' to 'maxlevel'. Optionally can set resists, mana regen, hp regen, mindmg and maxdmg to 0 to auto-set based on level or to a base level and use scalerate to scale these. HP and stats are scaled-only and should not be set to 0.
scalerate|int(11)|NO| |100| scalerate|int(11)|NO| |100|
private\_corpse|tinyint(3) unsigned|NO| |0| private\_corpse|tinyint(3) unsigned|NO| |0|
unique\_spawn\_by\_name|tinyint(3) unsigned|NO| |0| unique\_spawn\_by\_name|tinyint(3) unsigned|NO| |0|