Created Lua Entity (markdown)

Alex 2013-06-07 14:47:16 -07:00
parent bfcd39f775
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Lua-Entity.md Normal file

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Lua entities are classes exported to Lua that represent the Entity object from EQEmu.
### Properties
```
entity.null - Returns true if this object is null
entity.valid - Returns true if this object is not null
```
### Member Functions
```
Entity() - Creates a null entity
bool IsClient()
bool IsNPC()
bool IsMob()
bool IsMerc()
bool IsCorpse()
bool IsPlayerCorpse()
bool IsNPCCorpse()
bool IsObject()
bool IsDoor()
bool IsTrap()
bool IsBeacon()
int GetID()
Lua_Client CastToClient()
Lua_NPC CastToNPC()
Lua_Mob CastToMob()
Lua_Corpse CastToCorpse()
Lua_Object CastToObject()
Lua_Door CastToDoor()
```