Updated Player Housing (markdown)

daerath
2018-12-30 14:53:34 -05:00
parent bd0d617b2d
commit c5fbda9077
+4 -4
@@ -23,11 +23,11 @@ This page has packet information from Live as of 12/28/2018. While it is likely
| Neighborhood ID | 4 | | | Neighborhood ID | 4 | |
| Neighborhood Name Length | 4 | | | Neighborhood Name Length | 4 | |
| Neighborhood Name | Neighborhood Name Length | Not null terminated | | Neighborhood Name | Neighborhood Name Length | Not null terminated |
| Guild ID | 4 | May be all 0s if no guild is associated with this neighborhood | | Guild ID | 4 | 0 if no guild is associated with this neighborhood, otherwise it is the Guild ID |
| Unknown | 4 | If Guild ID is not 0,0,0,0 then this is always 147,0,0,0 | | Unknown | 4 | If Guild ID is 0, this is also 0. If Guild ID is not 0, this is always 147,0,0,0 |
| Max Player Plots | 4 | 71 | | Max Player Plots | 4 | Always 71 |
| Used Player Plots | 4 | | | Used Player Plots | 4 | |
| Max Guild Plots | 4 | 4 | | Max Guild Plots | 4 | Always 4 |
| Used Guild Plots | 4 | | | Used Guild Plots | 4 | |
Once the first neighborhood is parsed, the format repeats for the next Neighborhood ID -> Used Guild Plots. This continues until the last neighborhood is parsed. Once the first neighborhood is parsed, the format repeats for the next Neighborhood ID -> Used Guild Plots. This continues until the last neighborhood is parsed.