From c5fbda907766b2aa022c15ab03e09bc52ab66153 Mon Sep 17 00:00:00 2001 From: daerath Date: Sun, 30 Dec 2018 14:53:34 -0500 Subject: [PATCH] Updated Player Housing (markdown) --- Player-Housing.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Player-Housing.md b/Player-Housing.md index d1f6a76..ed24503 100644 --- a/Player-Housing.md +++ b/Player-Housing.md @@ -23,11 +23,11 @@ This page has packet information from Live as of 12/28/2018. While it is likely | Neighborhood ID | 4 | | | Neighborhood Name Length | 4 | | | Neighborhood Name | Neighborhood Name Length | Not null terminated | -| Guild ID | 4 | May be all 0s if no guild is associated with this neighborhood | -| Unknown | 4 | If Guild ID is not 0,0,0,0 then this is always 147,0,0,0 | -| Max Player Plots | 4 | 71 | +| Guild ID | 4 | 0 if no guild is associated with this neighborhood, otherwise it is the Guild ID | +| Unknown | 4 | If Guild ID is 0, this is also 0. If Guild ID is not 0, this is always 147,0,0,0 | +| Max Player Plots | 4 | Always 71 | | Used Player Plots | 4 | | -| Max Guild Plots | 4 | 4 | +| Max Guild Plots | 4 | Always 4 | | Used Guild Plots | 4 | | Once the first neighborhood is parsed, the format repeats for the next Neighborhood ID -> Used Guild Plots. This continues until the last neighborhood is parsed.