Updated PvP (markdown)

Logan
2018-03-25 02:46:39 -07:00
parent 1818a299fe
commit b8ac3c8a36
+89 -61
@@ -15,23 +15,28 @@ To emulate the original Everquest PVP servers, the only rule you have to adjust
Rules from this point onward are optional, and allow you the ability to customize your PVP server beyond the classic PVP rules. If you enable PVPSettings then adjust the below, most values will override defaults. Some exceptions include PVPLootCoin (once true by above PVPSettings, it cannot be turned off without setting PVPSettings to 0). Rules from this point onward are optional, and allow you the ability to customize your PVP server beyond the classic PVP rules. If you enable PVPSettings then adjust the below, most values will override defaults. Some exceptions include PVPLootCoin (once true by above PVPSettings, it cannot be turned off without setting PVPSettings to 0).
### World:PVPMinLevel
Default|RZ|TV/VZ|SZ|Description ## World:PVPMinLevel
:--|:--|:--|:--|:--| minimum level pvp is enabled
0|1|?|6|minimum level pvp is enabled
Default|RZ|TV/VZ|SZ
:--|:--|:--|:--|
0|1|?|6|
## World:PVPUseDeityBasedPVP
### World:PVPUseDeityBasedPVP use deity based pvp alignment (agnostic is neutral)
Default|RZ|TV/VZ|SZ|Description Default|RZ|TV/VZ|SZ
:--|:--|:--|:--|:--| :--|:--|:--|:--
false|false|false|true|use deity based pvp alignment (agnostic is neutral) false|false|false|true
### World:PVPUseTeamsBySizeBasedPVP ## World:PVPUseTeamsBySizeBasedPVP
Default|RZ|TV/VZ|SZ|Description use racial size based pvp alignment (drakkin is human group)
:--|:--|:--|:--|:--|
false|false|true|false|use racial size based pvp alignment (drakkin is human group) Default|RZ|TV/VZ|SZ
:--|:--|:--|:--|
false|false|true|false
The teams are as follows: The teams are as follows:
* Team 1: Human, Barbarian, Erudite, Drakkin * Team 1: Human, Barbarian, Erudite, Drakkin
@@ -40,62 +45,85 @@ The teams are as follows:
* Team 4: Dark Elf, Ogre, Troll, Iksar * Team 4: Dark Elf, Ogre, Troll, Iksar
* **Note: The above teams may be inaccurate. If you can source a reference to correct this, please let Shin know** * **Note: The above teams may be inaccurate. If you can source a reference to correct this, please let Shin know**
### World:PVPLevelDifference ## World:PVPLevelDifference
Default|RZ|TV/VZ|SZ|Description players with a difference greater than value will not be attackable
:--|:--|:--|:--|:--| Default|RZ|TV/VZ|SZ
0|4|?|6|players with a difference greater than value will not be attackable :--|:--|:--|:--|
0|4|?|6
### World:PVPLoseExperienceLevelDifference ## World:PVPLoseExperienceLevelDifference
Default|RZ|TV/VZ|SZ|Description players lose experience if killed by a player within level difference
:--|:--|:--|:--|:--|
0|0|?|5|players lose experience if killed by a player within level difference
### World:PVPPetDamageMitigation Default|RZ|TV/VZ|SZ
Default|RZ|TV/VZ|SZ|Description :--|:--|:--|:--
:--|:--|:--|:--|:--| 0|0|?|5
50|100|?|?|pet damage is mitigated by this amount
### World:PVPMeleeMitigation ## World:PVPPetDamageMitigation
Default|RZ|TV/VZ|SZ|Description pet damage is mitigated by this amount
:--|:--|:--|:--|:--|
67|100|?|?|melee is mitigated by this amount
### World:PVPSpellMitigation Default|RZ|TV/VZ|SZ
Default|RZ|TV/VZ|SZ|Description :--|:--|:--|:--
:--|:--|:--|:--|:--| 50|100|?|?
67|67|?|?|spells are mitigated by this amount
### World:PVPRangedMitigation ## World:PVPMeleeMitigation
Default|RZ|TV/VZ|SZ|Description melee is mitigated by this amount
:--|:--|:--|:--|:--|
80|100|?|?|ranged attacks are mitigated by this amount
### World:PVPCanLootCoin Default|RZ|TV/VZ|SZ
Default|RZ|TV/VZ|SZ|Description :--|:--|:--|:--
:--|:--|:--|:--|:--| 67|100|?|?
false|true|true|true|Can players loot coin from player corpses?
### Spells:PVPRootBreakFromSpells ## World:PVPSpellMitigation
Default|RZ|TV/VZ|SZ|Description spells are mitigated by this amount
:--|:--|:--|:--|:--|
75|75|75|75|Chance for root to break when cast on by a client (20% more than native root)
### Character:PVPRespawnManaPercent Default|RZ|TV/VZ|SZ
Default|RZ|TV/VZ|SZ|Description :--|:--|:--|:--
:--|:--|:--|:--|:--| 67|67|?|?|
100|0|0|0|Percent of mana to respawn with
### Inventory:PVPCanLootNoTrade ## World:PVPRangedMitigation
Default|RZ|TV/VZ|SZ|Description ranged attacks are mitigated by this amount
:--|:--|:--|:--|:--|
false|false|false|false|Can players loot no trade items from player corpses?
### Inventory:PVPCanLootContainer Default|RZ|TV/VZ|SZ
Default|RZ|TV/VZ|SZ|Description :--|:--|:--|:--
:--|:--|:--|:--|:--| 80|100|?|?
false|false|false|false|Can players loot bags/containers from player corpses?
### Inventory:PVPLootableEquipSlots ## World:PVPCanLootCoin
Default|RZ|TV/VZ|SZ|Description Can players loot coin from player corpses?
:--|:--|:--|:--|:--|
0|0|0|0|When looting a player's corpse, equipped items in slots listed here are lootable. 0 means all slots are lootable Default|RZ|TV/VZ|SZ
:--|:--|:--|:--
false|true|true|true
## Spells:PVPRootBreakFromSpells
Chance for root to break when cast on by a client (20% more than native root)
Default|RZ|TV/VZ|SZ
:--|:--|:--|:--
75|75|75|75
## Character:PVPRespawnManaPercent
Percent of mana to respawn with
Default|RZ|TV/VZ|SZ
:--|:--|:--|:--
100|0|0|0
## Inventory:PVPCanLootNoTrade
Can players loot no trade items from player corpses?
Default|RZ|TV/VZ|SZ
:--|:--|:--|:--
false|false|false|false
## Inventory:PVPCanLootContainer
Can players loot bags/containers from player corpses?
Default|RZ|TV/VZ|SZ
:--|:--|:--|:--
false|false|false|false
## Inventory:PVPLootableEquipSlots
When looting a player's corpse, equipped items in slots listed here are lootable. 0 means all slots are lootable
Default|RZ|TV/VZ|SZ
:--|:--|:--|:--
0|0|0|0