Updated PvP (markdown)

Logan
2018-03-25 02:46:39 -07:00
parent 1818a299fe
commit b8ac3c8a36
+89 -61
@@ -15,23 +15,28 @@ To emulate the original Everquest PVP servers, the only rule you have to adjust
Rules from this point onward are optional, and allow you the ability to customize your PVP server beyond the classic PVP rules. If you enable PVPSettings then adjust the below, most values will override defaults. Some exceptions include PVPLootCoin (once true by above PVPSettings, it cannot be turned off without setting PVPSettings to 0).
### World:PVPMinLevel
Default|RZ|TV/VZ|SZ|Description
:--|:--|:--|:--|:--|
0|1|?|6|minimum level pvp is enabled
## World:PVPMinLevel
minimum level pvp is enabled
Default|RZ|TV/VZ|SZ
:--|:--|:--|:--|
0|1|?|6|
### World:PVPUseDeityBasedPVP
Default|RZ|TV/VZ|SZ|Description
:--|:--|:--|:--|:--|
false|false|false|true|use deity based pvp alignment (agnostic is neutral)
## World:PVPUseDeityBasedPVP
use deity based pvp alignment (agnostic is neutral)
Default|RZ|TV/VZ|SZ
:--|:--|:--|:--
false|false|false|true
### World:PVPUseTeamsBySizeBasedPVP
Default|RZ|TV/VZ|SZ|Description
:--|:--|:--|:--|:--|
false|false|true|false|use racial size based pvp alignment (drakkin is human group)
## World:PVPUseTeamsBySizeBasedPVP
use racial size based pvp alignment (drakkin is human group)
Default|RZ|TV/VZ|SZ
:--|:--|:--|:--|
false|false|true|false
The teams are as follows:
* Team 1: Human, Barbarian, Erudite, Drakkin
@@ -40,62 +45,85 @@ The teams are as follows:
* Team 4: Dark Elf, Ogre, Troll, Iksar
* **Note: The above teams may be inaccurate. If you can source a reference to correct this, please let Shin know**
### World:PVPLevelDifference
Default|RZ|TV/VZ|SZ|Description
:--|:--|:--|:--|:--|
0|4|?|6|players with a difference greater than value will not be attackable
## World:PVPLevelDifference
players with a difference greater than value will not be attackable
Default|RZ|TV/VZ|SZ
:--|:--|:--|:--|
0|4|?|6
### World:PVPLoseExperienceLevelDifference
Default|RZ|TV/VZ|SZ|Description
:--|:--|:--|:--|:--|
0|0|?|5|players lose experience if killed by a player within level difference
## World:PVPLoseExperienceLevelDifference
players lose experience if killed by a player within level difference
### World:PVPPetDamageMitigation
Default|RZ|TV/VZ|SZ|Description
:--|:--|:--|:--|:--|
50|100|?|?|pet damage is mitigated by this amount
Default|RZ|TV/VZ|SZ
:--|:--|:--|:--
0|0|?|5
### World:PVPMeleeMitigation
Default|RZ|TV/VZ|SZ|Description
:--|:--|:--|:--|:--|
67|100|?|?|melee is mitigated by this amount
## World:PVPPetDamageMitigation
pet damage is mitigated by this amount
### World:PVPSpellMitigation
Default|RZ|TV/VZ|SZ|Description
:--|:--|:--|:--|:--|
67|67|?|?|spells are mitigated by this amount
Default|RZ|TV/VZ|SZ
:--|:--|:--|:--
50|100|?|?
### World:PVPRangedMitigation
Default|RZ|TV/VZ|SZ|Description
:--|:--|:--|:--|:--|
80|100|?|?|ranged attacks are mitigated by this amount
## World:PVPMeleeMitigation
melee is mitigated by this amount
### World:PVPCanLootCoin
Default|RZ|TV/VZ|SZ|Description
:--|:--|:--|:--|:--|
false|true|true|true|Can players loot coin from player corpses?
Default|RZ|TV/VZ|SZ
:--|:--|:--|:--
67|100|?|?
### Spells:PVPRootBreakFromSpells
Default|RZ|TV/VZ|SZ|Description
:--|:--|:--|:--|:--|
75|75|75|75|Chance for root to break when cast on by a client (20% more than native root)
## World:PVPSpellMitigation
spells are mitigated by this amount
### Character:PVPRespawnManaPercent
Default|RZ|TV/VZ|SZ|Description
:--|:--|:--|:--|:--|
100|0|0|0|Percent of mana to respawn with
Default|RZ|TV/VZ|SZ
:--|:--|:--|:--
67|67|?|?|
### Inventory:PVPCanLootNoTrade
Default|RZ|TV/VZ|SZ|Description
:--|:--|:--|:--|:--|
false|false|false|false|Can players loot no trade items from player corpses?
## World:PVPRangedMitigation
ranged attacks are mitigated by this amount
### Inventory:PVPCanLootContainer
Default|RZ|TV/VZ|SZ|Description
:--|:--|:--|:--|:--|
false|false|false|false|Can players loot bags/containers from player corpses?
Default|RZ|TV/VZ|SZ
:--|:--|:--|:--
80|100|?|?
### Inventory:PVPLootableEquipSlots
Default|RZ|TV/VZ|SZ|Description
:--|:--|:--|:--|:--|
0|0|0|0|When looting a player's corpse, equipped items in slots listed here are lootable. 0 means all slots are lootable
## World:PVPCanLootCoin
Can players loot coin from player corpses?
Default|RZ|TV/VZ|SZ
:--|:--|:--|:--
false|true|true|true
## Spells:PVPRootBreakFromSpells
Chance for root to break when cast on by a client (20% more than native root)
Default|RZ|TV/VZ|SZ
:--|:--|:--|:--
75|75|75|75
## Character:PVPRespawnManaPercent
Percent of mana to respawn with
Default|RZ|TV/VZ|SZ
:--|:--|:--|:--
100|0|0|0
## Inventory:PVPCanLootNoTrade
Can players loot no trade items from player corpses?
Default|RZ|TV/VZ|SZ
:--|:--|:--|:--
false|false|false|false
## Inventory:PVPCanLootContainer
Can players loot bags/containers from player corpses?
Default|RZ|TV/VZ|SZ
:--|:--|:--|:--
false|false|false|false
## Inventory:PVPLootableEquipSlots
When looting a player's corpse, equipped items in slots listed here are lootable. 0 means all slots are lootable
Default|RZ|TV/VZ|SZ
:--|:--|:--|:--
0|0|0|0