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Updated Hot Reload Methods (markdown)
@@ -58,6 +58,11 @@ This page explains how different assets on the server can be reloaded, what comm
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* Server logging settings can be reloaded in game using **#logs reload_all** from the [[logsys_categories]] table - this takes affect server wide for all processes
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### Merchants
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* Merchant data is loaded and cached the first time the request is made to a merchant if it wasn't already loaded on zone bootup
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* There is no current way to hot reload this data other than to reboot the zone process
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### NPC Data
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* NPC data is live once a **#repop** is issued after a new edit or creation
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