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@ -102,7 +102,7 @@ Note: Passing a value of -1 for npc, item or spell id to watch will watch every
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```
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Note: Encounter scripts cannot properly catch EVENT_COMMAND or EVENT_TRADE unless an existing quest is already listening for them.
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Encounter scripts also run before any normal script, it's also not a good idea to nukeitems from encounter scripts listening on Item Events as the Item Event dispatch will still need that item intact.
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Encounter scripts also run before any normal script.
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<a name="wiki-npc-events"></a>
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### NPC Events
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