mirror of
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playersize, playertexture, popup, pvp, qs_player_event, qs_send_query, rain, rebind, removetitle, repopzone
+181
-10
@@ -2833,19 +2833,190 @@ quest::playergender(0);
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quest::playerrace(1);
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```
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## playersize
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**Parameter(s):**
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newsize _(int)_
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**Usage:**
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Temporarily adjusts the size of the client character that triggered the event to the specified size.
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**Example:**
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```perl
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#:: Change size to 10
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quest::playersize(10);
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```
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## playertexture
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**Parameter(s):**
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texture_id _(int)_
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**Usage:**
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Temporarily changes the texture of the client character that triggered the event to the specified texture.
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**Example:**
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```perl
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#:: Change texture to 2
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quest::playertexture(2);
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```
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## popup
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**Parameter(s):**
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window_title _(string)_, message _(string)_, popup_id _(int)_, buttons _(int)_, duration _(int)_
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**Usage:**
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Used to create a popup window with the specified parameters. The parameters popup_id, buttons, and duration are optional. Button parameters are: 0=OK button, 1=Yes/No buttons. Setting duration to 0 results in a popup that will remain until dismissed.
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**Example:**
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```perl
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sub EVENT_ENTER {
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#:: Popup window entitled "Teleport", Question: "Teleport to The Plane of Hate?", popup ID 666, Yes/No buttons, remain until dismissed
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quest::popup('Teleport', 'Teleport to The Plane of Hate?', 666, 1, 0);
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}
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sub EVENT_POPUPRESPONSE {
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if ($popupid == 666) {
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#:: Teleport the player to The Plane of Hate
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quest::movepc(186,-393,656,3);
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}
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}
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```
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## pvp
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**Parameter(s):**
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mode _(string)_
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**Usage:**
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Toggles the PVP setting for the client character that triggered the event. String can be on, or off.
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**Example:**
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```perl
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#:: Turn pvp on
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quest::pvp("on");
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#:: Turn pvp off
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quest::pvp("off");
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```
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## qs_player_event
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**Parameter(s):**
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character_id _(int)_, message _(string)_
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**Usage:**
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Adds a record to table `qs_player_events` with the specified parameters.
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**Example:**
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```perl
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quest::qs_player_event($charid,"Triggered an event with this API call in it.")
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```
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## qs_send_query
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**Parameter(s):**
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query _(string)_
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**Usage:**
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Send a raw query to the QueryServ process.
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**Example:**
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```perl
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quest::qs_send_query("SELECT * FROM `qs_player_events` WHERE `event_desc` LIKE '%level%' LIMIT 0,1000;");
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```
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## rain
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**Parameter(s):**
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weather _(int)_
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**Usage:**
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Changes the rainy weather to the specified setting: 0=none, 1=rain. See also quest::snow().
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**Example:**
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```perl
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sub EVENT_ZONE {
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if ($name=~/turmoiltoad/i) {
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#:: Turn on the rain for those left behind
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quest::rain(1);
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}
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}
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```
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## rebind
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**Parameter(s):**
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zone_id _(int)_, x _(float)_, y _(float)_, z _(float)_
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**Usage:**
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Binds the client character that triggered the event to the specified zone (by Zone ID) at the specified location.
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**Example:**
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```perl
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#:: Change bind point to Rivervale, X=0, Y=0, Z=3.13
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quest::rebind(19, 0.00, 0.00, 3.13);
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```
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## removetitle
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**Parameter(s):**
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title_set_id _(int)_
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**Usage:**
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Removes the specified Title Set from the client character that triggered the event.
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**Example:**
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```perl
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#:: Remove Title Set 2 (prefix "Arbiter", suffix "Harbinger of the Old World")
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quest::removetitle(2);
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```
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## repopzone
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**Parameter(s):**
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None.
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**Usage:**
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Repops the zone and re-enables spawn timers.
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```perl
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#:: Repop the zone
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quest::repopzone();
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```
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(Work in Progress)
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```perl
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quest::playersize(int newsize)
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quest::playertexture(int texture_id)
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quest::popup(string window_title, string message, int popup_id, int buttons, int duration)
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quest::pvp(string mode [on|off])
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quest::qs_player_event(int character_id, string message)
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quest::qs_send_query(string query)
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quest::rain(int weather)
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quest::rebind(int zone_id, float x, float y, float z)
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quest::removetitle(int title_set_id)
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quest::repopzone()
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quest::resettaskactivity(int task_id, int activity_id)
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quest::respawn(int npc_type_id, int grid_id)
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quest::resume()
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