updated the door sample to use standard format on variables

Sorvani 2013-07-09 07:11:37 -07:00
parent 7ca8a9346f
commit 9ec2bc51c8

@ -81,10 +81,10 @@ end
```
-- player.lua example of access and changing the lockpick value of a door.
function event_click_door(e)
local DoorID = e.door:GetDoorID();
local door_id = e.door:GetDoorID();
local entity_list = eq.get_entity_list();
e.self:Message(15,"You clicked on DoorID: "..DoorID);
local door = entity_list:FindDoor(DoorID);
e.self:Message(15,"You clicked on door: "..door_id);
local door = entity_list:FindDoor(door_id);
e.self:Message(15,"GetLockPick was: "..door:GetLockPick());
if (entity_list:FindDoor(DoorID):GetLockPick() == 0) then
door:SetLockPick(-1);