Updated npc_faction_entries (markdown)

Nathan Hicks 2018-07-31 13:07:09 -04:00
parent 0cbdffc11f
commit 8160b6867d

@ -4,4 +4,17 @@ npc\_faction\_id|int(11) unsigned|NO|PRI|0|
faction\_id|int(11) unsigned|NO|PRI|0|
value|int(11)|NO| |0|
npc\_value|tinyint(3)|NO| |0|
temp|tinyint(3)|NO| |0|
temp|tinyint(3)|NO| |0|
### NPC Faction Entries Explained
|Field Name | Description |
|-----------|-------------|
|npc_faction_id |Value assigned to npc in npc_types. Indexed into this table (n) times for each faction we want to impact.
|faction_id | Faction id for the faction_list table. These map to in game factions.
|value| Amount gained or lost for killing the NPCs assigned to this npc_faction_id.
|npc_value| How the npcs assigned to this npc_faction_id respond to other npcs that are on the faction_id for this entry. 1:assist, 0:neutral, -1:attack
|temp | 0 (Default): Faction is permanent, player recieves a message.|
||1: Faction is temporary, player does not recieve a message.|
||2: Faction is temporary, player recieves a message.|
||3: Faction is permanent, but player does not recieve a message.|