Updated Windows Server (markdown)

Uleat 2019-08-09 21:34:50 -04:00
parent c380d4f87c
commit 7a2319442a

@ -123,13 +123,20 @@ If firewall rules don't add you must run this script (eqemu_server.pl) as admini
[Install] Instructions [Install] Instructions
[Install] In order to connect your server to the loginserver you must point your eqemu_config.json to your local server similar to the following: [Install] In order to connect your server to the loginserver you must point your eqemu_config.json to your local server similar to the following:
"loginserver2" : { "loginserver1" : {
"account" : "", "account" : "",
"host" : "192.168.197.129", "host" : "login.eqemulator.net",
"password" : "", "password" : "",
"port" : "5998" "port" : "5998",
}, "legacy": "1"
"localaddress" : "192.168.197.129", },
"loginserver2" : {
"account" : "",
"host" : "192.168.197.129",
"password" : "",
"port" : "5998"
},
"localaddress" : "192.168.197.129",
[Install] When done, make sure your EverQuest client points to your loginserver's IP (In this case it would be 192.168.197.129) in the eqhosts.txt file [Install] When done, make sure your EverQuest client points to your loginserver's IP (In this case it would be 192.168.197.129) in the eqhosts.txt file
[Install] Press any key to continue... [Install] Press any key to continue...
@ -171,7 +178,7 @@ _Note: Leave off the last number..but, keep the dot (period)_
}, },
"localaddress" : "192.168.197.129", "localaddress" : "192.168.197.129",
``` ```
**Uncomment the address tag and put the local LAN IP** _Note: The "localaddress" tag may not be present and will need to be added_
**All EverQuest Clients on the local network will need this entry: (eqhost.txt)** **All EverQuest Clients on the local network will need this entry: (eqhost.txt)**