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Updated Windows Server (markdown)
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commit
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@ -123,13 +123,20 @@ If firewall rules don't add you must run this script (eqemu_server.pl) as admini
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[Install] Instructions
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[Install] Instructions
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[Install] In order to connect your server to the loginserver you must point your eqemu_config.json to your local server similar to the following:
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[Install] In order to connect your server to the loginserver you must point your eqemu_config.json to your local server similar to the following:
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"loginserver2" : {
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"loginserver1" : {
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"account" : "",
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"account" : "",
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"host" : "192.168.197.129",
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"host" : "login.eqemulator.net",
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"password" : "",
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"password" : "",
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"port" : "5998"
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"port" : "5998",
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},
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"legacy": "1"
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"localaddress" : "192.168.197.129",
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},
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"loginserver2" : {
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"account" : "",
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"host" : "192.168.197.129",
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"password" : "",
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"port" : "5998"
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},
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"localaddress" : "192.168.197.129",
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[Install] When done, make sure your EverQuest client points to your loginserver's IP (In this case it would be 192.168.197.129) in the eqhosts.txt file
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[Install] When done, make sure your EverQuest client points to your loginserver's IP (In this case it would be 192.168.197.129) in the eqhosts.txt file
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[Install] Press any key to continue...
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[Install] Press any key to continue...
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@ -171,7 +178,7 @@ _Note: Leave off the last number..but, keep the dot (period)_
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},
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},
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"localaddress" : "192.168.197.129",
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"localaddress" : "192.168.197.129",
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```
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```
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**Uncomment the address tag and put the local LAN IP**
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_Note: The "localaddress" tag may not be present and will need to be added_
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**All EverQuest Clients on the local network will need this entry: (eqhost.txt)**
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**All EverQuest Clients on the local network will need this entry: (eqhost.txt)**
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