diff --git a/Windows-Server.md b/Windows-Server.md index 4282e2e..a145455 100644 --- a/Windows-Server.md +++ b/Windows-Server.md @@ -123,13 +123,20 @@ If firewall rules don't add you must run this script (eqemu_server.pl) as admini [Install] Instructions [Install] In order to connect your server to the loginserver you must point your eqemu_config.json to your local server similar to the following: -"loginserver2" : { - "account" : "", - "host" : "192.168.197.129", - "password" : "", - "port" : "5998" -}, -"localaddress" : "192.168.197.129", + "loginserver1" : { + "account" : "", + "host" : "login.eqemulator.net", + "password" : "", + "port" : "5998", + "legacy": "1" + }, + "loginserver2" : { + "account" : "", + "host" : "192.168.197.129", + "password" : "", + "port" : "5998" + }, + "localaddress" : "192.168.197.129", [Install] When done, make sure your EverQuest client points to your loginserver's IP (In this case it would be 192.168.197.129) in the eqhosts.txt file [Install] Press any key to continue... @@ -171,7 +178,7 @@ _Note: Leave off the last number..but, keep the dot (period)_ }, "localaddress" : "192.168.197.129", ``` -**Uncomment the address tag and put the local LAN IP** +_Note: The "localaddress" tag may not be present and will need to be added_ **All EverQuest Clients on the local network will need this entry: (eqhost.txt)**