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Updated Hot Reload Methods (markdown)
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@ -10,6 +10,11 @@ This page explains how different assets on the server can be reloaded, what comm
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* Base Data uses shared memory - you most likely aren't editing this
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* Base Data uses shared memory - you most likely aren't editing this
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* Base Data is recommended to be ran from server boot-up for drastic changes, however editing existing data can be reloaded server-wide using **#hotfix**
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* Base Data is recommended to be ran from server boot-up for drastic changes, however editing existing data can be reloaded server-wide using **#hotfix**
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### Blocked Spells
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* Blocked spells data is loaded from the [[blocked_spells]] table on zone init
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* There is no current way to hot reload this data
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### Doors
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### Doors
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* In game command **#reloadstatic** - will reload doors from the [[doors]] table for the respective zone and instance
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* In game command **#reloadstatic** - will reload doors from the [[doors]] table for the respective zone and instance
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