just an example of access doors and changing their lockpick settings.would be similar to do keyitem

Sorvani 2013-07-08 00:13:08 -07:00
parent 6a0b084bee
commit 5263c47433

@ -57,6 +57,22 @@ end
```
### Player
```
-- player.lua example of access and changing the lockpick value of a door.
function event_click_door(e)
local DoorID = e.door:GetDoorID();
local entity_list = eq.get_entity_list();
e.self:Message(15,"You clicked on DoorID: "..DoorID);
local door = entity_list:FindDoor(DoorID);
e.self:Message(15,"GetLockPick was: "..door:GetLockPick());
if (entity_list:FindDoor(DoorID):GetLockPick() == 0) then
door:SetLockPick(-1);
else
door:SetLockPick(0);
end
e.self:Message(15,"GetLockPick is now: "..door:GetLockPick());
end
```
### Item